Soul Calibur V Mini-Update

Posted in Fan Service, Fighting Games, Game Advertising, Game-related Events, Gaming, PS3, Soulcalibur 5, Xbox360 on May 31st, 2011 by thelonegamer


Work goes on at the Project Soul office…

Some updates on the Soul Calibur V front. The above screenshot was posted by director Daishi Odashima recently, and I am liking the look of the game in the screen- the lighting is making the characters look pretty real and solid- I like! I really want this new SC to look a leap over the previous installment, so this is a good sign.

Anyways, here are more tidbits as revealed by Daishi-san on Twitter.

• New hero Patroklos will be a mix of both speed and power. His move set is already mostly complete.
• Sorry Hwang fans, but Mr. Seong Gyeong will be sitting the game out. No word yet if his student, Yunsung will be returning…
• While he won’t be present at E3, Daishi-san has something prepared for the event- most probably a trailer. UPDATE: Gametrailers’ E3 coverage will include debuting actual gameplay from SCV. Can’t wait!

Soul Calibur V is set for release on consoles in 2012. More as we get it then!

Mortal Kombat Legacy Episode 8: Scorpion and Sub-Zero, Part 2

Posted in Action Adventure, Fan Service, Fantasy, Fighting Games, Game Advertising, Game to Movies, Game-related Events, Gaming, Mortal Kombat, Mortal Kombat Legacy on May 31st, 2011 by thelonegamer


Fast Tube by Casper

It’s all going to end in tears… OF BLOOD.

PREVIOUSLY on Mortal Kombat Legacy… Hanzo Hasashi AKA Scorpion is, when he’s not a badass master ninja assassin, a loving father and husband. Then he’s called to work. Uh-oh…
As expected, after last week’s setup, this conclusion to the Shirai Ryu-Lin Kuei arc had some explosive action and inevitable tragedy. The clincher was the twist at the end, which sealed Scorpion’s fate as a pawn of the Nether Realm. This was the pay-off for last week’s somewhat lethargic start, but again I wish they had just put everything into one tight package. Who’s next week then? Perhaps the Shaolin?

Mortal Kombat ‘Skarlet’ DLC Trailer

Posted in DLC, Fan Service, Fighting Games, Game Advertising, Game-related Events, Gaming, Mortal Kombat, PS3, Xbox360 on May 31st, 2011 by thelonegamer


Fast Tube by Casper

Get the tampons ready.

IGN has posted the official trailer for the Skarlet DLC character, easily the bloodiest fighter in the game- and that’s saying something! This lethal lady is a devout follower of Shao Kahn, and she’ll have a bone to pick with the other fighters. We’ve seen unfinished versions and video of this ninja chick aplenty before, but it’s nice to see her in her final form. No news yet on when she’ll actually be available and for how much, but she’ll be showing off her stuff this coming E3. For now, check out the trailer.

Super Streetfighter IV 3D Edition (3DS) G.B.U. Review

Posted in 3DS, Extra Costumes, Fighting Games, Game Advertising, Game-related Events, Gaming, Mobile Games, Super Streetfighter IV on May 30th, 2011 by thelonegamer


All the Streetfighting your pocket can handle!

Yeah, the PSP version of Streetfighter Alpha 3 was pretty cool, and that iPhone version of SFIV was cute and surprisingly playable. But if you want a truly exceptional portable version of Capcom’s flagship fighter with you on the go, look no further than the 3DS version.

THE GOOD
Super Streetfighter IV 3D Edition captures the look, the feel, the sounds, gameplay and modes of the console and arcade hit. All the characters are here, from the Original World Warriors to the New Challengers and the choice representatives from the Alpha and SF3 chapters, to newcomers Juri and Hakan. They come complete with all their combos, screen-tearing Ultras, anime cutscenes, english/Japanese voices and even the alternate outfits added to the games as DLC afterwards, right out of the box. The only things missing are the add-ons to the Arcade Edition.
• The gameplay is intact and as furious as it was on consoles. Directionals are fine thanks to the 3DS’s decent D-Pad, and you can make things even easier by assigning moves to the 3DS’s second screen- can you say, Instant Spinning Piledriver? Sadly, the four button layout on the 3DS face are two short, requiring you to assign a punch and kick to the L and R buttons. Not perfect, but very playable.
• Arcade Mode, VS, Trials, Practice, Challenge… they’re here. There’s even a new ‘Dynamic View’ mode that gives you an over-the-shoulder view of your fighter which takes advantage of the 3DS’s 3-D effects in a new viewpoint for the battles.
• Speaking of the 3D, the game uses it pretty well. Very nice sense of depth, especially in the Dynamic View mode.
• Online is pretty excellent, with minimal lag for the most part- jumping into battles with opponents all over the world seems to be quick and painless. The bouts themselves though…

THE BAD
• One glaring detail and cutback in the graphics- all of the background stages are flat and unmoving, devoid of any animation. It’s just a little nitpick though.
• Most will find the Dynamic View Mode little more than just a passing novelty to be played once or twice, and then forever ignored.
• The anime cutscenes are just as bad as they were on the consoles… sigh.
• The Spotpass battles with your team of figurines… meh. About as exciting as… no, it’s not exciting at all, is it?

THE UGLY
• CHEAP, evil online opponents who just spam the same freakin’ move over and over and over with you unable to avoid or block thanks to the freakin’ online lag delay (Tip: Turn Autoblock ON). Not fun.

FINAL SCORE: 4/5
In the end, SSFIV 3D is what it is- a solid conversion for the 3DS, not so much more, not any less. If you’re already tired of this game and played it to death on console, there’s nothing else here to interest you. If you love this game and love the idea of having the SF crew on hand at anytime for on-the-go brawling, then you probably already own this already. It’s a great, complete and full-featured package of a fighter that’s among the best fighting games you can bring with you on a handheld today. Next I’ll post my thoughts on the other big 3DS fighting game, DOA Dimensions!

Tekken: Blood Vengeance’s Awesome Voice Cast Revealed!

Posted in Action Adventure, Fan Service, Fighting Games, Game Advertising, Game to Movies, Game-related Events, Gaming, Tekken, Tekken 6 on May 27th, 2011 by thelonegamer

Katsuhiro Harada just tweeted some more info on Tekken: Blood Vengeance, this time the Japanese voice cast.

Kazuya Mishima is voiced by Masanori Shinohara, who is actually the same voice for the Iron-firsted Bad Boy in both Tekken 5 and Tekken 6. Yep, he’s the one who gave Kaz his evil, badass laugh.

Another actor reprising his role from the Tekken games to Blood Vengeance is Isshin Chiba, voicing Jin Kazama (Tekken 5, 6). Chiba was also the voice for Jedah from Darkstalkers and Sean from Streetfighter III.

Maaya Sakamoto voices Ling Xiaoyu, taking over from Xia’s former seiyuu, Yumi Touma. Sakamoto has voiced various characters over the years, including Aerith in Final Fantasy VII Advent Children, Padme Amidala in the Japanese-dub of Star Wars: Clone Wars, Jeanne in Jeanne d’Arc, Lisa/Mariposa in DOA, Aya Brea in The 3rd Birthday and Lightning in Final Fantasy XIII (thanks to Kane for pointing this out!)

Alisa Boskonovitch is voiced by Yuki Matsuoka, who did the lovely android’s vocals for the games. Miss Matsuoka’s voice roles in the past include characters like Inoue Orijime from Bleach and Evangeline McDowell from Negima.

Nina Williams is voiced by Atsuko Tanaka, who fittingly also voiced Ghost in the Shell’s Motoko Kusanagi and Trish from the Devil May Cry anime.
Anna Williams is voiced by Akeno Watanabe, who was Jo in Burst Angel, Villeta Nu from Code Geass, Ryofu from Ikkitousen and Rose from Streetfighter IV.

Finally, new character Shin Kamiya is voiced by Mamoru Miyano, who has voiced Light Yagami from Death Note, Kiba from Wolf’s Rain and Death the Kid from Soul Eater.

Harada has confirmed a US version of the film (duh) but man, with a voice cast like this, I’ll take subtitles over dubs anyday of the week and twice on Sundays. More as we get it then!

Streetfighter X Tekken Teaser Confirms Julia Chang

Posted in Fan Service, Fighting Games, Game Advertising, Game-related Events, Gaming, PS3, Streetfighter, Streetfighter X Tekken, Tekken, Xbox360 on May 26th, 2011 by thelonegamer


Fast Tube by Casper

Cowboy boots and denim… mmm…

And FINALLY, a Tekken fighter is confirmed by Capcom’s rather no-brainer ‘teasers’. It’s pretty easy to identify kung-fu elbow-meister Julia Chang from the boots, bunchy socks, midriff-baring leather top and denim skirt (the last one confirming it’s not her adoptive mom, Michelle). Heck, they didn’t even bother to change her pose from her Tekken portrait. Anyway, I really didn’t expect the Changster to appear here, but I guess Jules fans who aren’t too happy with her turning Luchadore in Tekken Tag 2 should be happy to see her back in action elsewhere. I expect at least one more Iron Fist Female to be shown off by next week before E3 gives us more on this crossover. More as we get it then!

Teasing the Tekken: Blood Vengeance Movie…

Posted in Action Adventure, Fantasy, Fighting Games, Game Advertising, Game to Movies, Game-related Events, Gaming, Tekken on May 26th, 2011 by thelonegamer


Ooh, shiny. A glimpse of the gorgeous CG to come later this year.

Katsuhiro Harada just posted this intriguing pic- well, a snippet of a pic- which is from the upcoming Tekken: Blood Vengeance CG film. I’m pretty certain it’s Nina Williams, wearing an original costume designed for her use in the movie by the folks over at Digital Frontier. According to some articles at Famitsu, the Tekken team gave DF access to high quality character models (used in the cinematics of the games) for the production of the film.

Anyway, this coming E3 will apparently show more of this much-anticipated game flick, with a date of June 8 being given to an announcement/reveal of more Tekken characters who will be appearing in the film. Hopefully we’ll see a new and longer trailer showing off more of Blood Vengeance at the E3 Expo.

While the initial trailer has given a ‘Summer 2011′ arrival, a recently-posted Japanese version of TBV’s trailer has given a date of September 3, 2011 for the movie in Japan.

Streetfighter X Tekken Gearing Up for E3…

Posted in Fan Service, Fighting Games, Game-related Events, Gaming, PS3, Streetfighter, Streetfighter X Tekken, Tekken, Xbox360 on May 25th, 2011 by thelonegamer


The SFxT Bobbleheads are excited… for what?

Yoshinori Ono just posted a couple of teaser pics on Twitter, involving Streetfighter X Tekken. Really, nothing much save what I think is a slight look at Sagat artwork and a screen of Chun-li from the game’s upcoming E3 trailer/PV. This new spot will apparently star female characters as Ono put a caption about the SF Bobbleheads and Blanka watching the PV ‘admiringly’.

We already know Nina, Chun-li and Cammy are in the game- hopefully we’ll see even more as-yet unteased babes making the E3 spot awesome. I’m hoping this is as exciting as the Chun-Li vs Juri Valentine’s Day Trailer for SSFIV some time ago. Just a couple of weeks away to E3…. gonna be a hard wait. Check out Ono’s originally-posted teaser pics here.

Mortal Kombat Legacy, Episode 7: Scorpion and Sub-Zero Part 1

Posted in Action Adventure, Fan Service, Fantasy, Fighting Games, Game Advertising, Game to Movies, Game-related Events, Gaming, Mortal Kombat, Mortal Kombat Legacy on May 24th, 2011 by thelonegamer


Fast Tube by Casper

Mortal Kombat’s Spy Vs Spy couple get their due spotlight.

This week, Kevin Tancharoen’s Mortal Kombat web-series finally reaches arguably the most iconic and recognizable characters in the series- Scorpion and Sub-Zero, the duelling ninja assassins. We delve initially into the family life of Hanzo Hasashi (Scorpion, played by Ian Anthony Dale), basking in the blissful warmth of his loving wife Kana and his son Jubei (he of the fake-looking hair) before we head into the inevitable bloody spiral into tragedy via his frosty rival, Bi-Han of the Lin Kuei (Sub-Zero, played by Kevan Ohtsji). Sadly, once again this episode is all set-up and little else. Next week will surely bring some action, lots of drama and Scorpion doubtlessly getting his dead-white eyes.

As radically different and exceptional the last episode (Raiden) was, this returns to the by-the-numbers manner of most of the episodes so far. No surprises, nothing unexpected. You can see everything coming from a mile away- might as well put huge X’s on the wife and kid- come on, Hanzo- not even a single ninja-trained retainer to protect your freakin’ wife and kid? Not even a damn alarm? Dude… you were asking for it.

Anway, sadly this episode may rank as the most boring so far. Darn, Hanzo’s life is too quiet. At least have him practicing and doing cool stuff with the Kunai. Or explain WHY the freakin’ Shirai Ryu wear of all colors, YELLOW. But nope, we get the pilot episode of Home Life with the Hisashis. I guess all the better to set the tragedy, but really, we already know that. Time is of the essence in this series, so why waste it with these slow, plodding scenes? After that loooong talk with his son and wife, even I wanted them dead.
Another thing I was kinda hoping for was that, since Machinima seems to be giving a poll on which ninja fans love better, there would be a bit of equality on the storytelling from both sides. But really, here, Subs is the easy, obvious villain (not even slightly ambiguous as in the game), and Scorp is obviously the one gaining sympathy. I would have liked to see a bit from the view of the Lin Kuei. Why do they need to off Scorp now? Why do they need to stoop so low to strike at the man’s family? Do they have no honor at all? Are they really just villains? I wanted to see depth, but that probably won’t happen with next week probably going to be just a fight scene, a death and resurrection. Boom, next episode.

Also a bit jarring- the dialogue. For some reason, the Japanese of the actors sounds iffy… I think anyone who regularly watches anime or Japanese films or TV shows (or heck, even just interview videos with Japanese game producers) will notice the speech here sounds stilted, slow, rehearsed and unnatural. Everyone sounds like they’re reading memorized lines instead of actually engaging in conversation. Maybe they should have just stuck to english.
In all… quite disappointing. It’s the male version of the Kitana/Mileena episode. DIdn’t like the fast cuts and weird edit jumps in the opening moments. The snowy, forest setting though looked amazing, and the ‘original’ costumes were pretty cool.
Hopefully they make up for this next week, when it’s all about ninja tearing, cutting, piercing and freezing each other to freakin’ pieces.

Tekken Tag 2: Jun Speaks!

Posted in Arcade, Fan Service, Fighting Games, Game Advertising, Game-related Events, Gaming, Tekken, Tekken Tag Tournament 2 on May 24th, 2011 by thelonegamer


Fast Tube by Casper

Jun Kazama. Not just a pretty face, but a lovely voice.

She’s got looks that can kill (opera glasses), legs longer than a Tekken game’s development time and legendary martial arts skills. For a mature woman who didn’t have the advantage of cold-sleep experiments (take that, Williams Sisters), Jun Kazama has come out pretty nicely from the oblivion she’s been tucked away in for the past decade or so. Now you can add a lovely voice to her feature set.
The new seiyuu for this mysterious beauty is Mamiko Noto, whose credits include roles in Jigoku Shoujo, Law of Ueki, Girls Bravo, Princess Resurrection and more. She was initially known only for playing calm, soft-spoken and gentle characters but has since broken out to more diverse roles.

I really don’t see any reason to feel attached to Jun’s old vocal samples- she never really spoke anyway aside from her yells and battle cries in the past games, and I don’t even consider that horrible anime feature as part of the Tekken pantheon. I’m looking forward to seeing more Jun talking and fighting in TTT2 when it arrives in arcades later this year. More as we get it, then!