Skyrim Modding: Unique Shops and Inns

Posted in Action Adventure, DLC, Elder Scrolls V Skyrim, Fan Service, Fantasy, Game Advertising, Game-related Events, Gaming, mods, Open World Games, PC Gaming, RPGs on April 28th, 2014 by thelonegamer


Brodual’s latest video takes on The Real Warmaiden’s, Overflowing Magic.

If there’s one thing about the land of Skyrim that is pretty blah, it’s the fact that mostly every Inn and Shop in the province look the same. You’ve got many establishments in the various Holds with some very colorful names, but they don’t look the part. Wouldn’t it be cool to step into an Inn or Shop and have a memorable trip there everytime?

The latest vid by Brodual showcases one very nice overhaul of Whiterun’s weapons shop/blacksmith, Warmaiden’s. Another nice mod that accomplishes this kind of change was presented some time ago, called the Bosmer Drunken Huntsman.

I wonder if modders out there would do the same for many of the other establishments throughout Skyrim.

For example, Falkreath’s Dead Man’s Drink would do well to have a bit of a visual aesthetic a bit influenced by the town’s huge graveyard, even if only to humorous effect. Maybe it could extend not only to the furnishings or ambience, but to the staff clothing- how ’bout servers dressed up as Necromancers?
Solitude’s The Winking Skeever- well, how bout the proprietor’s stuffed pet being put on display on a beloved pedestal near the entrance?

The Inns could also reflect the general character of the city- Riften’s Bee and Barb could be done up to look more shadowy to fit the thieves’ guild presence, with private booths lining the sides to accomodate shady dealings. Markarth’s Silver Blood Inn could have portraits of that infamous clan displayed on the walls, or have an inordinate amount of silverware and flashy bling on display- just begging for an enterprising thief to make off with them.

I’ll be keeping an eye out for more such overhauls for Skyrim’s places; every little bit just keeps this game fresh and new, even three years on. Darn awesome.

Streetfighter: Assassin’s Fist Ryu and Ken Trailers

Posted in Action Adventure, Arcade, Fan Service, Fighting Games, Game Advertising, Game to Movies, Game-related Events, Gaming, Streetfighter on April 25th, 2014 by thelonegamer

It’s about a couple of weeks away and I’m seriously stoked for Streetfighter: Assassin’s Fist. This online/TV series based on Capcom’s flagship fighting game seems to have it all- the look (actors who actually look like the characters instead of some director’s ‘interpretation’), the action (hard-hitting fight scenes AND fireballs), serious acting talents and a true love and respect for the source material. That all just screams high quality product, and from these two trailers featuring the two protagonists, Ryu and Ken, I can just feel this is going to be something special- in particular for fans of Streetfighter who have waited years and years for a truly good live-action adaptation of the World Warrior saga.

Remember kiddies, if this pans out, we may see the rest of the roster follow. Live-action Chun-Li and Cammy that do not suck? PLEASE support this and then some! Heheh.

The show premieres on Machinima this May.

Wayward Souls: A 2D Dark Souls on iOS?

Posted in Action Adventure, DLC, Fantasy, Game Advertising, Game-related Events, Gaming, iGaming, iPad, iPhone, RPGs, Wayward Souls on April 24th, 2014 by thelonegamer


Pixelly dungeon-delving from Rocketcat Games.

It’s been a while since I posted about something from the Appstore, but this looks to be quite a gem. Wayward Souls has just been released for iOS (iPhone 4/iPad2 and Higher) by RocketCat, developers of another awesome RPG action title on the platform, Mage Gauntlet(Also worth a look, BTW).

A Fantasy Action-RPG, Wayward Souls lets the player don the boots of one of six different heroes to explore and battle their way through procedurally-generated stages- which means every time you play you get a different layout and apparent scenario to frame the quest. Each character is unique and has their own equipment, weapons and skills. The graphics are pixelly but hardly retro- it’s a simple but very expressive graphic style, and works well with detailed environments and the wonderfully complementary musical score and SFX.

This game also looks to be iOS’s answer to the notoriously difficult but addictive Dark Souls, wherein once you die, you DIE. Progress however is kept in the form of gold you gather and permanent character upgrades that carry over into consecutive plays. But still, you’re going to have to master your character and know enemy patterns to truly excel at this rogue-like fantasy dungeon crawl.

With killer looks, simple and intuitive controls and frenetic gameplay (tons of enemies onscreen at a time look particularly impressive), surprising interactivity and an amazingly SMALL file size (36 MB?!), this is a steal on the Appstore at $4.99. This is a premium title to be sure, with NO IAP and free expansions and upgrades to look forward to.

In these days of F2P garbage, games like this are things to be grabbed, supported and savoured. Go get this and give it a hallowed place on your iDevice.

Namco-Bandai Reveals New F2P Fighter: Rise of the Incarnates

Posted in Fantasy, Fighting Games, Game Advertising, Game-related Events, Gaming, PC Gaming, Rise of the Imperfects on April 22nd, 2014 by thelonegamer


Yikes! Here I though Heihachi couldn’t grow any older.

Man. It seems that the days of Namco-Bandai playing around in F2P (Free-to-Play) fighting games hasn’t ended yet… just in is the Announcement Trailer for Rise of the Incarnates, a F2P arena fighting game from the makers of Tekken.
On the bright side, this doesn’t seem to be ragging on NB’s more established franchises, but a new title altogether. It’s apparently a 2-on-2 fighter more in the vein of Anarchy Reigns instead of a standard beat ‘em up like Tekken, Soul Calibur or Streetfighter. The environment seems post-apocalyptic, with some rather unhinged characters with over-the-top attacks.

Oh, and it’s on PC! Wowsers. Anyway, to find out more about this upcoming fighter, check out the game’s official website.

Man, when I hear ‘Rise of-’ in a title, it just makes me think of ‘Rise of the Imperfects’… hopefully this is nowhere near as crappy.

Killer Instinct: Season 2 to Add 8 More Characters, No Mercies!

Posted in DLC, Extra Costumes, Fan Service, Fighting Games, Game Advertising, Game-related Events, Gaming, Killer Instinct, Killer Instinct 3, Xbox One on April 22nd, 2014 by thelonegamer


Bring back Kim Wu and Maya, Iron Galaxy!!!

According to this article from Shoryuken, Iron Galaxy has just announced what gamers can look forward to in Killer Instinct. Season 2 will add eight more fighters to the game’s bare-bones roster, and will also bring back the ‘No Mercy’ finishers from the earlier games (KI’s answer to Fatalities).

No word yet on just who the eight additions will be, but as of right now there are eight existing KI characters not in the game- T.J. Combo, Riptor, Tusk, Maya, Kim Wu, Cinder, Eyedol and Gargos. Of these so far MIA’s, Eyedol and Gargos were bosses so I doubt they will take precedence over the others. It has already been mentioned that original, all-new fighters like Sadira may be added aside from existing characters, plus we have the new End Boss ARIA to look forward to as well.

I am really stoked for this- sadly the recently-added Arcade Mode and Character Endings just disappointed me more than anything else. This game really needs more, QUALITY content for it to be all that it can be. Hoping Iron Galaxy does their work fast though- I want these updates last year.

Skywind Development Video Feature

Posted in DLC, Elder Scrolls V Skyrim, Fan Service, Fantasy, Game Advertising, Game-related Events, Gaming, mods, Open World Games, PC Gaming, Retro-gaming, RPGs on April 22nd, 2014 by thelonegamer


One of the most godly mods ever is coming.

What can I say? The Elder Scrolls V Skyrim is one of my favorite games ever, and I’m still damn playing it about three years after release. Mods, man. Mods are the culprit. They’ve changed the game graphically so that it looks like a next-gen (or at least now-gen) game, made the gameplay infinitely more playable and immersive than it ever was out of the box, and adds content continually day by day it seems that makes it all feel new. I honestly see myself playing it throughout this year and beyond.

And then there’s THIS mod. Skywind. It’s basically bringing Morrowind, or the Elder Scrolls III, into the Skyrim engine, and it’s looking freakin’ fantastic. It’s a huge undertaking that Bethesda should truly feel great about; is there any other game franchise that has inspired this amount or level of fan-made content?

There’s still no release date of this monumental mod, but once it arrives- man, I really hope this turns out as great as it looks. Will I do a Let’s Play with it? Almost certainly (not Vryll though- perhaps a distant relative? Hahaha). We’ll cross that bridge when we get there though. For now, enjoy the feature video above and dream of the adventures to come.

Ultra Streetfighter IV: Decapre’s Alternate Costume Revealed

Posted in Arcade, DLC, Extra Costumes, Fan Service, Fighting Games, Game Advertising, Game-related Events, Gaming, PC Gaming, PS3, Ultra Streetfighter IV, Xbox360 on April 16th, 2014 by thelonegamer


Gladiator Decapre.

Capcom just released the artwork today for new character Decapre’s alternate costume in Ultra Streetfighter IV. The look for the character is an even more twisted, exaggerated take on the masked, psychotic assassin, featuring a full face mask, chains, padlocks and leather straps. Kinky! It actually reminds me a bit of Painwheel from Skullgirls with a little bit of Lulu from Final Fantasy X.

The costume was designed and drawn by Udon, who also did the alternate costumes of the four other extra fighters in USFIV, and is designed to give her a ‘fantasy’ feel.

While these alts haven’t been seen aside from the concept sketches/art, I assume we’ll be able to get these outfits with the game when it releases later this year. I also assume they’ll look a lot better in-game. Hopefully. The game releases in June 2014 on PS3, Xbox360 and PC.

To get a larger version of the artwork, head on over to Fighter’s Generation.

The Lone Gamer’s Skyrim Let’s Play: Episodes 9 and 10

Posted in Action Adventure, Elder Scrolls V Skyrim, Fan Service, Fantasy, Game Advertising, Game-related Events, Gaming, mods, My Stuff, Open World Games, PC Gaming, RPGs, Skyrim Let's Play, Videogame Comedy on April 15th, 2014 by thelonegamer


The War on Terror in Whiterun rages on!

WOWZERS! Will miracles never cease? Over last weekend I was able to upload not ONE, but TWO… TWO episodes of my Elder Scrolls V Skryim Roleplaying Let’s Play series. I guess I had a bit more time and the internet connection exceptionally stable at the time. Anyway, it was also fortunate so we can finally get this particular phase of our hero, Vryll Lytharn’s career- his rather prolonged bout of bandit-killing- behind him. Well, I have to say that killing bandit scum never really gets old, but it can get a bit tiresome after a while, if unchecked.

From here, Vryll will be able to do a bit of soul searching and get the opportunity to focus on more important things- like, getting his magical skills upgraded so he can finally be on his way to becoming the badass master wizard we know he can be. And in Skyrim, there’s only one place where one can do that…


Vryll’s War on Whiterun Crime ends with an assault on White River Watch.

Anyway, for now though, enjoy the vids! I am quite overjoyed at how quite a few more watchers are seeing the LP, which goes a long way in motivating me to making and posting more vids. As usual, I’ll try my best to post more episodes more often per week. As we go into the Holiday break this week, I’ll try to post a LOT more vids, so stay tuned. Later then!

Killer Instinct: Who is… ARIA?

Posted in Arcade, Fan Service, Fighting Games, Killer Instinct, Xbox One on April 11th, 2014 by thelonegamer


Killer Instinct’s Secret Ending teases the fights to come.

Killer Instinct is still ongoing development, and with the exit of Double Helix as developers with the latest patch and updated comes the entrance of Iron Galaxy and possibilities of the future. In recent livestreams, it’s already been hinted that the game’s recently-added Arcade/Story mode will further be enhanced, hopefully with more cutscenes, rival battles and more, ahem, substantial endings. In any case, the Secret Ending you unlock in KI teases something for the future- an all-new character and possible Final Boss for Season 2.
Known as ARIA, this mysterious being is mentioned in some of the character endings and is apparently the power behind the supposedly-being-revived UltraTech (KI’s Shadaloo/evil corporation, FYI). Who is he/she? What is he/she?
I do hope that whatever ARIA is, it’s not the blank shape that has so far been revealed. Let’s have something/someone with a lot more character and bad-assedness. Plus I am looking forward to the return of more fighters in Season 2.

KI goes on, which is great. Let’s see the goods, Iron Galaxy!

The Lone Gamer’s Skyrim Let’s Play, Part 8: Halted Stream

Posted in Action Adventure, DLC, Dragonborn, Elder Scrolls V Skyrim, Fan Service, Fantasy, Game Advertising, Game-related Events, Gaming, mods, My Stuff, Open World Games, PC Gaming, RPGs, Skyrim Let's Play, Videogame Comedy on April 8th, 2014 by thelonegamer


Be vewy, vewy quiet… we’re hunting bandits!

First off, I’d like to say that I am really, really happy that more than a few people are finally watching our Elder Scrolls V Skryim LP; it’s enough to keep me motivated and wanting to release a new video as soon as I can. I do plan on going for at least two or three vids a week, at least- it’s all a matter of getting past the current busy period at the day job.

In any case, the Adventures of our Altmer Adventurer, Vryll Lytharn, continues with the newly-installed Thane of Whiterun embarking on a crusade to rid the hold of its rampant bandit problem- though it may be kind of obvious that Vryll’s reasons for wanting to slaughter more bandits is more personal than an issue of public service. It’s sure to be quite an action-filled next few episodes as Thane Vryll and his faithful crusaders (AKA Hjoromir the Daydreamer and Lydia the Housecarl) go after bandit camp after bandit camp, working their way to the Godfather of Whiterun crime- The Iron Hand himself.

Vryll Lytharn is a down-on-his-luck High Elf from Cyrodiil who has come to Skyrim seeking a new start. Through spell and sword and luck and wit, he’ll make the long climb to fame and fortune and perhaps, along the way, save the world. If he doesn’t drink himself to death first.

The Skyrim LP is a heavily-modded playthrough on PC, played on Expert Settings and using, primarily, the SkyRe gameplay overhaul mod. Episodes will be posted on the Youtube channel at least once or several times a week. Stay tuned for the next part!