Streetfighter V: Karin Revealed at TGS2015!

Posted in DLC, Fan Service, Fighting Games, Game Advertising, Game-related Events, Gaming, PC Gaming, PS4, Streetfighter, Streetfighter V on September 18th, 2015 by thelonegamer


OJOH-SAMAAAA! HOHOHOHOOOO!

She’s BAAAACK….. Karin Kanzaki, heiress to the Kanzaki Financial Empire and rival eternal to Sakura Kasugano has just been revealed at this year’s Tokyo Game Show. She looks mainly like she did way back in her debut in Streetfighter Alpha 3- those distinct blonde hair curls, the red and black outfit- and that laugh. THAT LAUGH.

Gotta be honest, not really a Karin fan, not one of those who asked for her back, but she looks pretty cool and her fighting style is very distinct and interesting. Her design also looks quite good (even if her face is basically Cammy with an attitude).
Just have to point out- at this point, we have three blonde girls in the game. How about some brunette or Asian love, Capcom? I’m expecting that since Karin is in, Sakura can’t be far behind (or she’ll eventually be one of the fighters added via post-launch DLC). I’m still hoping we see Juri back (she was part of the leaked roster that included Rashid). Not sure if the rumors that there may be one or two more reveals before TGS is over… but I guess we’ll see over the weekend.

For now though, check out Ojoh-sama in action. You wanted her, you got her.

Dragon Age Inquisition: Why It’s The Best Time to Return to Thedas

Posted in Action Adventure, DLC, Dragon Age Inquisition, Fan Service, Game Advertising, Game-related Events, Gaming, My Stuff, PC Gaming, PS3, PS4, RPGs, Xbox One, Xbox360 on September 16th, 2015 by thelonegamer


The Trespasser DLC marks the end of the Inquisition, one way or another…

Many months ago, Bioware’s Dragon Age: Inquisition came out on consoles and PC, and RPGers were scrambling all over it. There were highs and lows, with the game impressing with its gorgeous graphics, expansive and varied locales, engaging gameplay and wonderful cast of characters. On the other hand, the game’s linear story, lack of ‘deep’ dungeons and many cutbacks from earlier versions garnered mixed feelings. Still, I say overall that DAI was a wonderful RPG which entertained me for a couple of playthroughs right after release.
Now, more than nine months later though, I am playing Inquisition again. So why have I dusted off my Inquisitor’s Helm and armor from the closet and called the gang back together? There are quite a few reasons why today is the best time to get back into Thedas, or discover it for the first time.

Play as A Different Class. If you are coming back to DAI after playing through it once, try playing again, as a different class. You’ll be surprised how different the gameplay style is. If you played a Mage or Archer who dealt death from afar before, try this time as an in-your-face combatant as a Warrior. Aside from trying out all the new perks and abilities, you’ll find that the story will be slightly different as well.

This time, Play it RIGHT. I remember playing very much like a noob in my first DAI Playthrough- I didn’t really learn all the nuances and rules. I blundered through the first region of the game, barely optimized my characters’ gear and took advantage of their various abilities, and spent WAAAY too much time in the starting Hinterlands.
This time, I knew that it was key to gather as many crafting materials as possible, where to get good stuff, great gear and thus start kicking ass earlier, making the most out of my time. Seeing your characters do much better and handling previously brutal skirmishes more handily is very gratifying. Try out various Character Builds, get into Crafting and start Kicking Ass in the most spectacular ways.

Do the Other Path. There are two distinct paths to take in a crucial moment in the game, that affects the story. This time, play the one you didn’t choose before and see a different chapter, different benefits, allies and villain to battle. Try out different romances. Get the girl. Or the guy. Or not. Ultimately. Maybe.


Bioware’s DAI PAX2015 Panel.

Enjoy the Later Tweaks and Tons of New Gear, Items and Clothing. Since the original launch, DAI has seen many patches to fix exploits (like the legendary Thousands Cuts trick) and balance out gameplay that made particular classes well-nigh invincible (and broken) later in the game. Also, lots of new gear like crafting materials, items, schematics, weapons and armor have been added, including stuff in subsequent DLCs. Also, lo and behold, your Inquisitor needn’t run around in their annoying beige pajamas around Haven all the time thanks to the new Wardrobe. Oh, and Armor Tinting. ARMOR TINTING. YEEESSSS. MY GOSH I may be doing playthroughs with different Character COLORS. Not Classes, COLORS. My God this game rewards my OC Self like no other.

Finish the Fight, er Story. If you love the game like I do, the three DLC Story/Campaign Expansions- Jaws of Hakkon, The Descent and Trespasser- are Must-Haves. All of them can (or perhaps should) be played after completing the Main Game and Story, giving your Inquisition further adventures to test their skills. And you’ll probably need the powerful items and weapons you’ll get then in the final confrontations in Trespasser. No Ifs or Buts about it, Trespasser is the Final DLC of Inquisition, and it gives this corner of Thedas a definite ending that any Dragon Age fan should try themselves.

Right now, Dragon Age: Inquisition is in its most complete form and it’s an awesome package. Currently, I’m enjoying the hell out of DAI, possibly even more so than I did months ago. It’s awesome to see all the stuff I missed or just plain didn’t see before, and to play the game better this time around. Even if Trespasser has marked the End of Dragon Age for now, I won’t be leaving Thedas or my Inquisition anytime soon.

Rashid Revealed for Street Fighter V!

Posted in Fan Service, Fighting Games, Game Advertising, Game-related Events, Gaming, PS4, Streetfighter V on September 12th, 2015 by thelonegamer


A speedy wind-warrior named Rashid joins the battle!

At a gaming event in Dubai on Friday, Capcom’s Yoshinori Ono did his usual high-energy routine in front of a rather small gaming crowd, promoting Streetfighter V and sbowing off the latest character reveal. The unveiled fighter was not a returning fighter, as some sources said prior to the release. Rashid is an Arab fighter- very much like Shaheen in Tekken 7- but his style of fighting is quite unique. Combining Parkour abilities with an apparent power to harness the winds, Rashid is a highly mobile, speedy and deceptive combatant. Perhaps it may be stereotypical, but he looks exactly like a genie from Arabian Nights when he uses his tornado-like attacks. How does he control the winds, exactly? The odd harness/backpack he is wearing may provide answers. I doubt he’s a relative of Leopold Goenitz…

I actually like his design- the cloth of his costume animates great and the wind skills are cool to see. The ‘scouter’ eyepiece he wears is a bit odd, but adds a unique bit to his look.

The next character reveal for SFV has been set for next weekend, at the Tokyo Game Show.

V Has Come To… My Playstation 4!

Posted in Action Adventure, Game Advertising, Game-related Events, Gaming, Metal Gear Solid V Phantom Pain, Open World Games, PS4, Stealth-Action on September 4th, 2015 by thelonegamer


Metal Gear Solid V The Phantom Pain is in the House!

It’s been a long, excruciating wait, and I actually delayed getting this mammoth title a couple of days… but it’s here. I got my copy of Metal Gear Solid V: The Phantom Pain for PS4, and I can’t wait to get into it. Well, I just may have to… I want to play Ground Zeroes before I get into Pain, though that may just take a session or two to do. I also have to contend with the fact that I am currently also playing Dragon Age: Inquisition (Again).

It’s not the first time I got a HUGE long-awaited game in my clutches and haven’t yet touched it- I bought The Witcher 3 when it launched, yet I’ve barely played it… though given that it’s gotten lots of patches and DLC, that may be a good thing- once I do get into The Witcher 3, it will be with a version much-improved over the launch version.

I don’t see that happening with The Phantom Pain though- I definitely want to start on this over the weekend, and at least get the quite lengthy opening segment over and done with. From there, we’ll see. Managing Skyhold and Mother Base at the same time shouldn’t be too hard, right?

Soul Calibur: Lost Swords Shutting Down

Posted in Fan Service, Fighting Games, Game Advertising, Game-related Events, Gaming, PS3, Soul Calibur on September 2nd, 2015 by thelonegamer


Read it and weep(?).

This just in today- the F2P single-player Soul Calibur: Lost Swords on PS3 is closing shop. On November 30, the game will cease operating and will no longer be available for play.

To put it bluntly, I am not shedding tears on seeing this bare-bones, regurgitated placeholder go. Really. However, given the message at the end of the above video, there may be hope that Namco-Bandai will bring back their sword-fighting franchise in a proper sequel/full-priced game. Here’s to Project Soul getting their groove back on and releasing a full-fledged Soul Calibur game in the hopefully near future.

On the other hand, if they suddenly announce a Soul Calibur Pachislot game, I will most probably throw up.