Diablo III: The First Three Days (Mild Spoiler Warning)
Posted in Action Adventure, Diablo III, Fan Service, Fantasy, Game-related Events, Gaming, My Stuff, PC Gaming, RPGs on May 18th, 2012 by thelonegamer
Once past the Gates of Hell (aka Logging In), Diablo III is… actually fun!
Yeah, I’ve already ranted my head off here and on Twitter about my Diablo III woes at the start. Buying the game was no problem, and actually constituted a cool lunch-out foodtrip. But thereafter, I was unable to play the game later that night since I couldn’t log in (since D3′s servers were full). Can’t log in, can’t play. Waaa. Feh.
Anyways, the second day was better though- logging in then was quick and I was in Sanctuary finally, ready to kick demon butt as a buff, white-haired babe (Female Monk). Now, I actually didn’t play the Beta, though I did see a few vids of that on Youtube. Still, as I clicked my female fury through Old Tristram Road to New Tristram, killed off the zombies besieging the town and explored the Old Ruins… it all just felt… by the numbers. Well, again, I have been seeing this part over and over and over for months, so no wonder it didn’t exactly excite me. Still, being the one clicking and walking around was cool. In actuality, despite the 3D makeover and the spiffy art, Diablo III feels and plays a LOT like Diablo II. ZOUNDS! Still pretty simple and clickety-clicky. Enemies seemed to cave fast from my Monk’s electrifying punches. Kinda weird though that I could arm myself with swords and such, but still just basically punch in my attack animations. Eh.
Also a bit weird to hear my Heroine talk- been playing silent protagonists for far too long. There’s quite a bit of spoken dialogue in D3, which is good- along with the speech of townspeople and other NPCs, you even find books and journals which relate some side story or lore of the land, kinda like the audio diaries of games like Bioshock (and its clones). Overall pretty well and good… though I am finding the Monk a bit too Girl Scout Goody-Goody. Well, she IS a Holy Warrior after all.
Day 3 found me penetrating the old Cathedral in the hopes of finding the missing Deckard Cain. My ultimate goal of course was The Fallen Star, that weird comet thing that we are shown crashing into Tristram’s church in the gorgeous opening cinematic. Once I found Cain, I also found Act 1′s probable Boss, albeit I wouldn’t face him in battle just yet. Back to town with the old Codger and some side questing. On that, looks like there will be a lot of other little missions to do aside from the main quest- I don’t expect this to be as extensive as in other recent RPGs, but that’s a nice bit. Oh, and stages seem to respawn quite quickly, so there’s always stuff to kill. Nice!
Well, what can I say? Once past the Always-Online BS, Diablo III looks and plays familiar and that should please or put off gamers depending on what they’re expecting/looking for. I don’t mind the nostalgia and the similarities- I just want a diabolically good hack-and-slash action adventure with lots of satisfying monster killing, leveling up, awesome gear and loot, and amazing cinemas at the end for my troubles. Not really looking for much aside from that, so if there’s more it will be a pleasant surprise.
This really isn’t a review- it’s pretty certain that people are going to get Diablo III, and that’s that. Enjoy it for what it is, try out every character and wring out all the fun you can. Diablo IV won’t be here anytime soon.
Between this and the fact that I am STILL playing Skyrim, I guess I’m all set to pass the time easily until my much-awaited VF5 Final Showdown arrives in early June. Whoopie!




