Tekken Talk Previews Tekken 7′s Latest PS4 Build

Posted in DLC, Extra Costumes, Fan Service, Fighting Games, Game Advertising, Gaming, PC Gaming, PS4, Tekken, Tekken 7, Xbox One on April 2nd, 2017 by thelonegamer


Tekken folks talk the talk.

We are about two months away from one of the most long-awaited, anticipated game releases of all time- Tekken 7. MAN, Tekken fans and fighting gamers have been waiting for more than seven years for this latest KOIFT game. Not since Tekken Tag 2′s release on PS3/Xbox360 in 2010 have we had a Tekken come home. Well, from all indications, Tekken 7 looks to be worth the wait. It seems to be filled to the brim with content out of the box, with even more stuff coming in post-launch (we hear, and we hope). Additional fighters, more items, costumes and customizations, game modes and stages… and of course, the conclusion of the Mishima Saga which supposedly will end with either the death of Heihachi or Kazuya. Which will prove canon? Maybe we’ll find out in another six or seven years… ARGH. Will I be still playing games then? MY GOD, YES… I HAVE NOTHING ELSE TO DO HAHAHAHA.

Kidding aside, hell- who can think about the next decade when the next couple of months will surely be a blaze of hype for Tekken 7? Namco-Bandai seems to be pulling out a lot of stops to make certain Tekken 7 sells, and with the positivity so far, I see that bearing fruit instead of the noisy but sadly overly-complex and rather lackluster Tekken Tag 2. THIS time though, it’s different- this is a canon Tekken, and fans will be behind this all the way. At least, I am. I plan to keep on this like a hawk for the next several weeks. Just a wee bit more waiting, everybody. I’m gonna have my bloody, grimy fingers on this in due time.

Oh right; I bought this game on PC. Deluxe version, preordered so I get Eliza day one. Expecting new character reveals in the next two months leading to release. Man, it’s a great time to be a Tekken fan.

My Favorite 10 Fallout PC Mods (So Far)

Posted in Action Adventure, DLC, Fallout 4, Fan Service, Game Advertising, Gaming, mods, My Stuff, Open World Games, PC Gaming on January 4th, 2016 by thelonegamer

Hey people! For Christmas, I got myself a pretty nifty gift- a new gaming computer! It’s a nice rig equipped with an i7 Intel Quad Core Processor, Nvidia GTX750Ti Graphics Card, SSD, 15GB or RAM and a Terabyte of HDD Space. The thing boots up in seconds, so you’d understand that I’d expect games to run on it like clockwork. The first big game I installed? FALLOUT 4, of course!

Now, I’ve heard and read a lot of stuff online- how the game isn’t all that, how a lot of gamers are supposedly tired of it- well, I’m not. I still love this game so much. Aside from the amazingly fun combat, the detailed world (which rivals Skyrim) with TONS to explore… After two playthroughs on PS4, I think I’ve surely not seen all there is to see in this vast game. Well, since getting my PC, the PS4 version has been all but forgotten- and I’ve fully committed to the new platform- it’s definitely much better, both in looks and gameplay thanks to the more hi-res and detailed graphics and well…. THE MODS. Oh, the MODS. It’s still early- the Creation Kit isn’t even out yet- but there are already a TON of great mods that make the game even better than it was at launch. So far, here are my favorites.

Companion Infinite Ammo. This is a simple mod that basically makes companions more helpful and formidable. In the vanilla game, companions come with their own personal (and crappy) weapon with its own unique ammo. If you try to ‘upgrade’ them, you will have to supply their new gun with ammunition- which I tell you they will waste straightaway. Just like Settlers, with this mod you can give a companion a weapon and ONE bullet/ammo for it, and they’ll never run out. It’s not particularly realistic, but it makes your companions far more helpful and lets you take advantage of your powerful weapon mods. Does it make the companions overpowered? Not really- I had Strong packing a minigun, and he still went down when faced with several enemy Supermutants. It makes them better but not unstoppable- or even that much smarter. Oh well…

More Armor Slots. This lets you wear armor pieces over pretty much any other piece of clothing- making for some pretty cool looks. Now you don’t have to look for Road Leathers or Fatigues to armor your settlers. Or you can wear that cool trenchoat with some snazzy leather pauldrons. Awesome.

Full Dialogue Interface. This changes the Dialogue Interface to a numbered format, plus shows off the exact words your character will say- no more vagueness!

Improved Maps with Visible Roads. Now it’s easier to navigate the damn wasteland with this nice little visual upgrade.

WET (Water Enhancement Textures). As you’d expect, this makes the water in the game gorgeous… almost good enough to drink or swim in… but DON’T.

True Storms. This makes the weather in the Commonwealth a tad more intense… and in the case of the deadly Radstorms, TERRIFYINGLY GORGEOUS.

Wearable Postal Bag or Backpack. Adds a nice accessory you can wear which also adds to your carry weight. Now you can go POSTAL on your enemies! Still doesn’t make the game any more realistic but it still looks pretty cool.

Quieter Settlements. This simple mod lessens the noise from stuff like generators, turrets and settler work SFX in your busy neighborhoods. Because you already have a big enough headache as it is with enemy raids, supply acquisition and bed shortages.

Realistic Ragdoll Force. Similar to the same mod in Skyrim, this reduces the force applied by attacks on enemies- so shooting someone with a pistol won’t send them flying off into space. Not for everyone, but I like relative realism.

CBBE (Caliente’s Beautiful Bodies Enhancer). Just because.

I’ll be using these, and hopefully a lot more mods when I do my Fallout 4 Let’s Roleplay. We’ll see how soon that happens. For now, check out Fallout 4 Nexus for the latest and best Fallout 4 mods.

Streetfighter V: Karin Revealed at TGS2015!

Posted in DLC, Fan Service, Fighting Games, Game Advertising, Game-related Events, Gaming, PC Gaming, PS4, Streetfighter, Streetfighter V on September 18th, 2015 by thelonegamer


OJOH-SAMAAAA! HOHOHOHOOOO!

She’s BAAAACK….. Karin Kanzaki, heiress to the Kanzaki Financial Empire and rival eternal to Sakura Kasugano has just been revealed at this year’s Tokyo Game Show. She looks mainly like she did way back in her debut in Streetfighter Alpha 3- those distinct blonde hair curls, the red and black outfit- and that laugh. THAT LAUGH.

Gotta be honest, not really a Karin fan, not one of those who asked for her back, but she looks pretty cool and her fighting style is very distinct and interesting. Her design also looks quite good (even if her face is basically Cammy with an attitude).
Just have to point out- at this point, we have three blonde girls in the game. How about some brunette or Asian love, Capcom? I’m expecting that since Karin is in, Sakura can’t be far behind (or she’ll eventually be one of the fighters added via post-launch DLC). I’m still hoping we see Juri back (she was part of the leaked roster that included Rashid). Not sure if the rumors that there may be one or two more reveals before TGS is over… but I guess we’ll see over the weekend.

For now though, check out Ojoh-sama in action. You wanted her, you got her.

Dragon Age Inquisition: Why It’s The Best Time to Return to Thedas

Posted in Action Adventure, DLC, Dragon Age Inquisition, Fan Service, Game Advertising, Game-related Events, Gaming, My Stuff, PC Gaming, PS3, PS4, RPGs, Xbox One, Xbox360 on September 16th, 2015 by thelonegamer


The Trespasser DLC marks the end of the Inquisition, one way or another…

Many months ago, Bioware’s Dragon Age: Inquisition came out on consoles and PC, and RPGers were scrambling all over it. There were highs and lows, with the game impressing with its gorgeous graphics, expansive and varied locales, engaging gameplay and wonderful cast of characters. On the other hand, the game’s linear story, lack of ‘deep’ dungeons and many cutbacks from earlier versions garnered mixed feelings. Still, I say overall that DAI was a wonderful RPG which entertained me for a couple of playthroughs right after release.
Now, more than nine months later though, I am playing Inquisition again. So why have I dusted off my Inquisitor’s Helm and armor from the closet and called the gang back together? There are quite a few reasons why today is the best time to get back into Thedas, or discover it for the first time.

Play as A Different Class. If you are coming back to DAI after playing through it once, try playing again, as a different class. You’ll be surprised how different the gameplay style is. If you played a Mage or Archer who dealt death from afar before, try this time as an in-your-face combatant as a Warrior. Aside from trying out all the new perks and abilities, you’ll find that the story will be slightly different as well.

This time, Play it RIGHT. I remember playing very much like a noob in my first DAI Playthrough- I didn’t really learn all the nuances and rules. I blundered through the first region of the game, barely optimized my characters’ gear and took advantage of their various abilities, and spent WAAAY too much time in the starting Hinterlands.
This time, I knew that it was key to gather as many crafting materials as possible, where to get good stuff, great gear and thus start kicking ass earlier, making the most out of my time. Seeing your characters do much better and handling previously brutal skirmishes more handily is very gratifying. Try out various Character Builds, get into Crafting and start Kicking Ass in the most spectacular ways.

Do the Other Path. There are two distinct paths to take in a crucial moment in the game, that affects the story. This time, play the one you didn’t choose before and see a different chapter, different benefits, allies and villain to battle. Try out different romances. Get the girl. Or the guy. Or not. Ultimately. Maybe.


Bioware’s DAI PAX2015 Panel.

Enjoy the Later Tweaks and Tons of New Gear, Items and Clothing. Since the original launch, DAI has seen many patches to fix exploits (like the legendary Thousands Cuts trick) and balance out gameplay that made particular classes well-nigh invincible (and broken) later in the game. Also, lots of new gear like crafting materials, items, schematics, weapons and armor have been added, including stuff in subsequent DLCs. Also, lo and behold, your Inquisitor needn’t run around in their annoying beige pajamas around Haven all the time thanks to the new Wardrobe. Oh, and Armor Tinting. ARMOR TINTING. YEEESSSS. MY GOSH I may be doing playthroughs with different Character COLORS. Not Classes, COLORS. My God this game rewards my OC Self like no other.

Finish the Fight, er Story. If you love the game like I do, the three DLC Story/Campaign Expansions- Jaws of Hakkon, The Descent and Trespasser- are Must-Haves. All of them can (or perhaps should) be played after completing the Main Game and Story, giving your Inquisition further adventures to test their skills. And you’ll probably need the powerful items and weapons you’ll get then in the final confrontations in Trespasser. No Ifs or Buts about it, Trespasser is the Final DLC of Inquisition, and it gives this corner of Thedas a definite ending that any Dragon Age fan should try themselves.

Right now, Dragon Age: Inquisition is in its most complete form and it’s an awesome package. Currently, I’m enjoying the hell out of DAI, possibly even more so than I did months ago. It’s awesome to see all the stuff I missed or just plain didn’t see before, and to play the game better this time around. Even if Trespasser has marked the End of Dragon Age for now, I won’t be leaving Thedas or my Inquisition anytime soon.

Guilty Gear Xrd Revelator Arcade Intro, Jam Revealed!

Posted in Arcade, DLC, Fan Service, Fighting Games, Game Advertising, Game-related Events, Gaming, Guilty Gear Xrd Revelator, Guilty Gear Xrd Sign on August 17th, 2015 by thelonegamer


More Guilty Gear Xrd means there is still good in this world.

Just over the weekend, we got a new video for Guilty Gear Xrd Revelator, the as-of-yet Arcade-Only Upgrade to Guilty Gear Xrd Sign. It’s actually the arcade version’s Intro or Opening Cinematic, which includes a cutscene between ‘That Man’ and another character (Raven?), then a cool Intro featuring all of the returning cast, the new characters Johnny and Jack-O, and ONE other.

Just revealed right at the end of the video is another addition to the roster- fighting waitress Jam Kuradoberi (yes, she is named Cranberry Jam). Jam will be added into the game sometime after the arcade version’s August 25 release in Japan.

This is pretty much a no-brainer for release on console- though I am wondering if they’ll give it as an actual disc release or an upgrade (perhaps both). I do hope they add more characters for the home editions- three new fighters is nice but could be better.

I can’t wait in particular to see what happens in the next chapter of the Story Mode- it’s pretty cool to see Sol, Sin and Ramlethal all together- no doubt on their way to try and rescue Elphelt (who’s sporting a new look). Here’s to the hope that this awesome brawler arrives on our PS4s and XBox Ones sooner rather than later.

More DOA5 Last Round Updates, DOA Xtreme 3 Announced!

Posted in Dead or Alive, Dead or Alive 5 Last Round, DLC, Extra Costumes, Fan Service, Fighting Games, Game Advertising, Game-related Events, Gaming, PC Gaming, PS4, Xbox One on August 3rd, 2015 by thelonegamer


5 Hours of DOA5 Fandom and Wackiness here.

During yesterday’s Dead or Alive Festival stream, Tecmo-KOEI revealed some tantalizing news for fans of the sexy brawler. First off, August 11 will see a new update to the game (1.04) which will add balance fixes as well as a new ‘Fireworks’ Nighttime stage as well as a new ‘Lovely Summer’ DLC costume set.

The next few months will see updates as well.

September will see a Crossover Costume DLC pack themed with the Nihon Falcom‘s Legend of Heroes and Y’s series.

October will bring a Crossover DLC with Square Enix’s Schoolgirl Strikers as the theme.

A third DLC pack that will crossover with Tatsunoko Productions will bring Yatterman and Hakushon Daimao-themed outfits to DOA.

But that’s not all! Looks like Team Ninja’s support for DOA5 Last Round will be extending to next year, as Spring 2016 will see another new stage AND a New Character added to the game- another female character, btw.

All of this, plus a new entry into the summer-themed Dead or Alive Xtreme spin-off series has also apparently been confirmed to be in development. Some sources have mentioned that this is supposedly exclusive for Japan and Asian release but I’m sure DOA Fans in other territories will be clamoring for it to be released their way. More on all these as news come along then.

Streetfighter V Latest Info!

Posted in DLC, Extra Costumes, Fan Service, Fighting Games, Game Advertising, Game-related Events, Gaming, PC Gaming, PS4, Streetfighter V on July 20th, 2015 by thelonegamer

It may be a little delayed, but here’s the latest information on Streetfighter V as a whole from the recent SFV Panel at EVO 2015.

• Streetfighter V will be moving away from Capcom’s past practice of disc-based updates and sequels. The initial SFV disc will be the only one you’ll ever need.

• There will be 16 Characters playable at launch.

• Four of the initial 16 fighters will be all-new, original characters. The first of these is the just-revealed Necalli.

• All system updates will be available for all players free. Post-launch gameplay content can be unlocked/earned with two types of currency. Fight Money is earned by playing the game and can be used to earn/unlock content. However, there is as well Zenny- currency that is bought with real money that can be used to buy content instead of using Fight Money. Zenny is for those who are impatient and want to unlock stuff right away.

• Aside from the initial 16 fighters, additional characters will be added to the roster regularly post-launch to keep the game fresh.

This all sounds pretty good. I am glad that there will eventually be more characters aside from the rather slim-sounding 16. Streetfighter V will be available exclusively for the PS4 and PC in Spring 2016.

Tekken 7 Namco-Bandai Panel @ Evo 2015

Posted in Arcade, DLC, Fan Service, Fighting Games, Game Advertising, Game-related Events, Gaming, Tekken 7 on July 18th, 2015 by thelonegamer


Harada and Murray give over the facts at Evo.

Avoiding the Puddle has just posted a video of the recent Namco-Bandai Tekken 7 panel over at the ongoing EVO 2015 FGC Tournamnet. At more than an hour, this video is probably the most info we’ve gotten so far from the horses’ mouths, as far as Tekken 7 is concerned. I’m glad that finally there’s hint of the game’s console release, and that there will be more content for the home versions (which I feel was never in any doubt). Also, the character news was also quite interesting. Still, I guess it’s far too early to get too excited for this- but it’s good to hear these new bits of info for this anticipated fighter.

The Lone Gamer’s Must-Have iPad Games

Posted in DLC, Gadgets, Game Advertising, Game-related Events, Gaming, iGaming, iPad, iPhone, iPod Touch, Mobile Games, My Stuff on July 9th, 2015 by thelonegamer


The just-released Don’t Starve is just one of the many Must-Have games on the appstore.

I LOVE my iPad. I own an iPad Air, by the way, and I have no plans of upgrading or getting another tablet. This lovely slate is my constant companion (aside from my Galaxy Note 2), and it is my portable media center. I usually have tons of movies and vids loaded into the media player, but the best part of Apple’s tablet are the GAMES. Emulators not included, I think that the appstore probably has the most and best selection of games you can take with you everywhere. Here are the select few I will never delete from my tablet.

Puzzle Quest. This is the ORIGINAL Puzzle Quest, not the sequel or any of the countless wannabees. Puzzle Quest: Challenge of the Warlords is an awesome blend of Match-3 Puzzle and fantasy roleplaying, with you leading an intrepid adventurer through his or her rise to power, from an apprentice wizard or fledgeling knight struggling to survive against a sewer rat to a master conqueror controlling multiple cities. Everything is fought by matching gems, but the compelling story and addictive gameplay make this a cut above the rest. You can just pick it up and play for short bursts or long campaigns as you will, and the variety of character classes make replayability pretty high.
The one problem with this is, well, it seems to be unavailable on the appstore at present (at least from my appstore), but I managed to re-download it from my purchases list. Unfortunately, it seems to play without any SFX now(only music), but the gameplay is still intact (you can still get this classic on Steam for PC) so I’ll still be playing this probably till doomsday.

Infinity Blade III. Every iPad owner should have this installed, not only to have one single game to make onlookers go ‘OOH’ and ‘AAH’ at your device’s impressive capabilities, but also because it’s an awesome game. IB3 does swiping combat like no other game on the platform. Of course, you have the earlier two games, but I think this finale is the best if only for having a second playable (female) heroine to kill behemoths with.

Dead Trigger. Sometimes you just want to kill zombies with high-powered firearms, and this is the game to scratch that itch. The original DT has some of the best graphics and shooting gameplay on the iPad, with chunky zombies that are just begging to be riddled with hot lead. Yes, Dead Trigger 2 came out years ago, but the original is still a notch better due to the simple fact that you can play it OFFLINE.

Civilization Revolution. Yet another huge strategy title that is perfect to play on the iPad’s large touchscreen, CivRev is your portal to countless hours of empire-building-or-destroying obsessiveness.

Plants VS Zombies HD. The original PvZ is still awesome to this day, again a perfect standalone set compared to the constantly-being-updated iAP-rich sequel. Again, the iPad touchscreen is perfect for this classic, particularly for those marathon Endless sessions.

And these are just the classic oldies I love- I haven’t even gotten to the many fighting/action games and several new treats that I am having so much fun with lately. And with games like Don’t Starve: Pocket Edition and This War of Mine coming soon to the appstore, the iPad is truly one of the best Boredom-Beaters you can have with you.

Fallout Shelter: Unleashing my Inner Overseer

Posted in DLC, Fallout Shelter, Fan Service, Gadgets, Game Advertising, Game-related Events, Gaming, iGaming, iPad, Mobile Games on June 30th, 2015 by thelonegamer


Vault 13. My own personal Utopia.

Immediately after Bethesda’s magnificent day at E3, when Fallout 4 was announced and the world was cheering the impending arrival of Life After the Apocalypse, I was also excited… but it wasn’t for F4.

Nay, though I was a Bethesda fan, I’m more of an Elder Scrolls guy. I am mad for Skyrim and Oblivion, yet Fallout- well, let’s just say I love the idea, and I did install Fallout 3 on my PC last year- but I never really got into it. The world was just as detailed, so incredibly textured with tons of things to do, interactivity and multiple paths (blow up the city or not?)… arguably it was far better than Skyrim. But then again, the animations- the stiffness of the characters, the unwieldy combat (I still don’t know if it’s really a shooter or a turn-based thing with the VATs) kept me from getting invested. Perhaps Fallout 4, which they say is basically Skyrim with guns (hah) will finally succeed in roping me in (it probably will). But till then- FALLOUT SHELTER (iOS, coming to Android).

From the get-go, I loved the idea. You are an Overseer… the Boss. You’re in charge of the upkeep, the security and the survival of a Vault- which can be as small as a little network of rooms or as large as a virtual city of 200 souls. Your job is to plot the city out, build it, assign jobs to your people, and keep things in order. Sim Colony? Sim Ant Colony? Kinda like that. But its all done with Bethesda’s official Fallout Pip Boy cartoon art style which is incredibly endearing, and just makes it all look, sound and feel official. This isn’t just some knockoff mobile throwaway- this is a bonafide, first party product- this is about as Fallout as Fallout can get.

And it’s FREE. Well, there is the one very unnecessary bit of in-app purchase, where you are given the choice to purchase ‘Lunchboxes’ which contain cards that will give you anything from a few bottlecaps to a suit of Powered Armor (got one of those… SWEET). You earn Lunchboxes in the course of the game, by achieving goals, so its never really needed to actually buy them with real money.
Otherwise- the gameplay is all free and it’s all good. Though this may seem like a simple mobile game, its really not- and after a while you just have to appreciate the detail that goes into this game. Every single person in your care has a name, has stats. You assign them to rooms- from working on Power Plants or Water Purification Stations or just chilling in Living Quarters or taking stock in Storage Rooms. Rooms are run by power, people run on food and water, so you have to build the adequate number of rooms to supply these resources to you, and you have to manually tap a room to gather these resources- it may be a bit tedious but it is what you do (ah, the toils of an Overseer…) and keeps things running in more or less real-time.


Send out dwellers to explore, find stuff and get some sun.

As you go along and grow your Vault’s population, either by attracting newcomers from outside or having a baby born (by coupling a man and a woman together in a Living Space), you eventually open up more rooms with different functions- mostly to train your dwellers’ stats, and eventually to produce even more power/food/water. Along the way you’ll have to handle things like the occasional fire, rad-roach infestations (DAMN those things are dangerous) and the inevitable Raider Attack.
You’ll need to have your dwellers armed, and weapons can only be acquired from Lunch Boxes or by foraging outdoors- you can send out one of your dwellers to explore the outside world, and he or she will be able to find stuff like weapons and clothing (which gives stat bonuses). Having your people suited up and packing heat is the best way to keep your Vault secure and safe.

And well, with all that- it’s up to you. This game has proven to be maddeningly addictive, and ever since I installed this on my iPad, I’ve been constantly keeping tabs on my Personal Vault. At first times were hard, and my dwellers were demoralized, starving, parched and under-equipped.

Fast forward to today- I’ve got over a hundred dwellers in a veritable underground metropolis, all of them happy and armed to the teeth. Raiders regularly attack but they’re mincemeat to my militia (a single family of warriors I’ve trained myself). I have a nuclear reactor and a Nuka Cola plant newly built, and I’ve decide to tear down the original Old Vault in the upper reaches to make way for a more organized, aesthetic layout. It’s all bliss for my Obsessive-Compulsive Dictator side.

That all said, I can probably consider Fallout Shelter as a truly exceptional mobile game- it’s absolutely perfect for tablets like the iPad in terms of controls, interface, the large screen, and the ease of which you can just pull it out of your bag to quickly check on your Vault’s progress at anytime. It’s charming, compelling and wonderfully entertaining… well, depending mostly on how you like these sorts of games. If you love building, are a bit OC, and are more about watching and admiring than actively shooting or controlling a central main character- this should be something you may want to pick up. Heck, if you own an iPad, there’s no reason to NOT get this game.

I do hope that Bethesda continues to support this game with more content and updates- it’s certainly not without flaws and could do with a tweak or two. Maybe a Hardcore mode, where when a dweller dies, you cannot resurrect them (with caps)? I dunno. For now though, everything’s as blissful as can be. WHO NEEDS FALLOUT 4? Just kidding.