Blizzard Debuts Overwatch

Posted in Action Adventure, Fantasy, Far Cry 3, Game Advertising, Game to Movies, Game-related Events, Gaming, PC Gaming, Shooters on November 10th, 2014 by thelonegamer

Blizzard emulates Pixar in this awesome Cinematic Trailer for their upcoming new shooter.

Late last week at Blizzcon 2014, Blizzard threw down tons of debuts, the biggest of which being their new upcoming multiplayer trailer, Overwatch. While I’m not into this kind of game (and even less into MP), I am totally loving this CG trailer. The 5-minute plus long short film has it all- uber-cool villains and heroes, party-pooping big bros, pesky but cute little brothers and LOTS of action.

Right away I love the characters, the art style, all of which seems to meld looks from the best of Capcom, Image Comics, Joe Madureira and such- which gives the game its distinctly cartoonish but cool aesthetic. Very much like Team Fortress 2 but slicker and more anime or comics. If this game has a Single Player campaign, I just may check it out. Or at least I’ll be collecting the cinematics. For now though, I am watching this so much. Sadly this may impede on my enjoyment of Big Hero 6, which will probably look so understated compared to this…

So Many Zombies! The Lone Gamer’s Dead Trigger 2 Review (iOS, Android)

Posted in Android, Dead Trigger 2, DLC, Gadgets, Game Advertising, Gaming, iGaming, iPad, iPhone, iPod Touch, Mobile Games, My Stuff, Shooters, Zombie Games on October 28th, 2013 by thelonegamer

Get your Trigger Finger ready, friend. The Hero from the first Dead Trigger is back for more killing.

More than a year ago, MadFinger Games released the first Dead Trigger, and it was suitably controversial among iOS gamers. For the most part, the game looked amazing- perhaps one of the best-looking games on the platform at the time. It succeeded in making its zombies look amazingly horrible, evil-looking and chunky-bloody fun to kill. On the other hand, the gameplay was repetitive (although satisfying) and there was little depth of nuance other than upgrading guns and your character to be a better zombie killer. Once you reached a certain point, you will most probably be plowing through the undead like a snowplow.

Upgrading your guns is key to surviving in Dead Trigger 2. Of course, more powerful guns means more cash to build (and more time as well- dammit, MadFinger!). So far, my winning combo is the M1 Garand and Dual Glocks.

For the record, I enjoyed DT from day one up to today- as a simple shooter it wasn’t perfect; but as a mobile game you can just pull out and play for short bursts (of machine gun fire and zombie flesh), it’s quite a value. I bought my copy (99 cents) before it became F2P, and spent quite a bit on IAP funds to get a big and freakin’ cool arsenal- which I am still enjoying today.

Now, Dead Trigger 2 is out. How does the sequel stack up, and what changes have accompanied this latest portable plague of the hungry dead?

Your Zombie Fighting Cell is a smooth, cozy operation, complete with NPCs to keep you armed and ready for every mission- is that a chicken..?

WHOA! Yeah, there’s actually a narrative. It’s no World War Z, but it’s there at least to give sense to all the senseless action. This is a step up from the interstitial text pages of the first Dead Trigger, whose storyline was little more than tongue-in-cheek nonsense (they had a character named Dr. McGuffin, for crying out loud).

You still play as The Hero, that square-jawed male who battles zombies with gusto while mouthing one-liners like a cross between Duke Nukem and Christian Bale Batman. This time though, instead of being just a soldier working for a faction of survivors, the Hero is running his own little zombie-fighting cell- alongside a few NPC workers/shopkeepers, he’s running a cozy little hideout where he can rest between missions and upgrade his gear as they fight a war to retake the world from the zombies.

Listen to Dead Trigger 2′s Radio for the first time and get a John Connor-esque speech. Kinda neat though.

Really, it’s not that deep but it’s appreciated that they took the effort. It’s not so much a story as it is a setting though, and it’s not half bad- kinda like the storyline in Terminator, except with zombies instead of robots… heck, they even stole John Connor’s radio speech. Heheh.

Your missions start off establishing your base in the US, to battling zombies and trying to survive. Eventually though the fight will take you and your crew overseas…

Dead Trigger was already an awesome-looking game; it would follow that DT2 would look even, um, awesomer. But well, not really. There’s not as much a step up in quality as there is in variety though. The zombies still look great, and the new look to the rank-and-file walkers plus the addition of new sub-boss zombies makes for a game that’s much more enjoyable to look at. There are several settings and two different campaign worlds/areas to run around in, which is great instead of having to slog around in greenish urban areas all the time. Still, this is one of the most pretty games on the appstore, and it will look better the more upscale your device is. Zombies still look gross and evil and fun to kill, and that’s numero uno on the list of need be’s.

DT2′s zombies are properly hideous and consequently quite fun to kill. Man, check out those glowing peepers.

I find myself kinda missing the somber repetitve score of the original game, now replaced by the kinda-jazzy music in your hideout. The music is pretty good, but the sound effects are noticeably not as good as the first game. For the most part, zombies still sound damn scary, and the distinct screeches or screams of the special zombies will surely raise the hair on the back of your neck when they announce the coming big bad.

But it’s with the guns that DT2 falls a bit flat. Your arsenal just doesn’t seem to pack as much punch as before- they really sounded darn awesome in the first game, and here they’re a bit restrained. Not terrible but could have been better. Maybe I just miss the roar of my Upgraded M4A1. Sigh.

As with the first game, the game controls like a dual stick shooter, with one thumb moving your Hero around, the other aiming your reticle/camera. The big change being that the game by default gives you an Autofire scheme- you no longer have to press a fire button to shoot, you simply have to run your crosshair over a target, and if it’s in range you’ll shoot.

On the one hand, this may seem to veteran shoot ‘em up gamers as a dumbing-down of the game, taking away a crucial bit of control from the player. In practice though, I found Autofire to be a boon, letting me concentrate on movement and situational awareness- invaluable when zombies are coming at you from all sides.
The game can get so fast-paced, you will welcome the help having an Aliens-like smartgun functionality. It also conserves your ammo since you only shoot when you’re on target. Another bit of added gameplay is that your character’s melee attack is a LOT more effective and very viable- I suggest you upgrade your hand-to-hand tool as much as you can.

Wait for the crowbar.

Mixing up the gameplay is the addition of Special or Boss Zombies. These each have their own trait, attack style and weakness, which you will have to deal with as they appear. Early on you may be frustrated as your dinky gun won’t do much against them, but as you upgrade the fight against these monsters will get easier. Really. Still, I suspect these creeps are just a wee bit unfair. But then, all the more easier to hate them.

Aside from a somewhat brief Story Mode campaign set of missions, you can also do side missions which can be replayed as you want. And you WILL, since you will need to grind for the tons and tons of cash needed to upgrade your weapons and the experience to make your Hero tougher. It will take hours and hours, but if you’re okay with grinding and are one of those gamers who love upgrading this will just mean a lot of replay value and gameplay time.

Dead Trigger 2 is one of the better Free-to-Play (F2P) games. Once you download and install it, you can play it to your heart’s content. You can even grind as you want to earn your cash and buy your upgrades with your own sweat. IAP is limited to gold which can either be used to buy bonus and temporary upgrades (double firepower, double money earned, etc) or used to cut down on waiting times for upgrading items/technology. Basically, it’s there for impatient but monied gamers to use. Otherwise you’re perfectly welcome to not pay anything and just play and play. Me? I have since paid for a ten dollar gold pile to hurry up upgrading. I want my gear. Sadly the permanent character upgrades from the first game are nowhere to be seen- man, I miss my Speed Boost and Health Regen…

Just like before- nay, even more so- I am enjoying Dead Trigger 2. Killing zombies this meaty and chunky never gets old, and the way you get better and upgrade your tools of destruction is satisfying. I like the ‘Global Resistance’ storyline and how your Hero and his chums move from country to country, battling zombies. Supposedly MadFinger will update the game with additional territories to fight in after release, so that should add more variety in locales, zombie skins and perhaps added new guns and equipment.

The Special Zombies have both good and bad aspects- I love the fact that they add quite a bit of challenge given how much more dangerous and deadly they are, however it is grossly unfair of the game to throw these things at you at times where it is basically a sure death. Early on you will simply have NO WAY to kill or defeat these things, and if they get too close you are almost surely dead meat.
The most annoying thing that I’ve experienced was during a Defense mission, where you’re basically waiting out a timer while limited to a small area to move in. The game waited till a couple of seconds left before throwing a Rager at me- the muscle-bound bruiser jumps into my little nest, where I was trapped, and proceeds to kill my ass a second from me finishing the mission. WHAT THE EFF? REALLY? In actuality, this happened TWICE.
I just thirst for the day when my upgraded guns can off these bastards in a few bursts. I THIRST.

Lastly though, I do NOT like how Dead Trigger 2 is ONLINE-ONLY. Yep, that’s the one big caveat; you WILL need an internet connection to play the game, as if missions were streamed in from MadFinger’s servers to play; it kinda feels like a single-player MMO. Ordinarily this would mean me turning away immediately, but damn- I’m already hooked. This is the reason why, however, that I keep the original Dead Trigger (which can be played offline) on my devices even now. Plus my guns and Hero in that game kick ass more.

For the most part, this is yet again an awesome zombie-themed shooter, and the online-only aspect aside, it is well worth looking at for iOS gamers who enjoy quite a bit of blood and gore. It’s up to you if you want or need to spend on the IAP, but even without it the game is a solid shooter and well worth checking out. If you don’t mind the grind, this is a keeper.

• Still the slickest, prettiest-looking zombie shooter you can bring on your mobile device (iOS or Android).

• Free and playable as much as you want from the get-go; IAP is not necessary (but makes the game’s best gear easier to get) so if you don’t wanna pay, you don’t have to. But I recommend paying a bit for good stuff. And support the game makers, really!

• Auto-fire is pretty good and overall gameplay is fast-paced and exciting. New Boss Zombies are challenging and fun to fight, even if they can be damn cheap.

• Requires an Internet Connection to play

• Waiting time can take DAYS. Like, WHAT THE HELL? I paid real money and I can’t even play until after two days???

• If you didn’t like the first game, you probably won’t like this one.


Dead Trigger 2 Hands-On, Release Imminent!

Posted in Android, Dead Trigger 2, DLC, Gadgets, Game Advertising, Game-related Events, Gaming, iGaming, iPad, iPhone, Mobile Games, Shooters on October 21st, 2013 by thelonegamer

AppSpy shows off a lengthy demo of this F2P Shooter.

About a year or so ago, the mobile shooter Dead Trigger wowed me on mobile. It was easily the best-looking FPS you could plan on a phone, with chunky and oozy zombies just aching to be dismembered by your arsenal of meaty guns. Yeah, it had its flaws- missions were repetitive and the story about as bare-bones as you could get. Still, as a mobile game you could just jump into for some satisfying (if repetitive) zombie shooting, this was as good as you can get on the go. It was good enough for me to sink in some change to purchase IAP gold for the more advanced guns, so suffice to say I am a fan. Now, in but a couple of days Dead Trigger 2 is about to be released, so I am suitably stoked.

After seeing the demo vid above I have mixed feelings. The game’s visuals certainly look great and the new settings look promising. The missions still look similar as before, but the promise of new things to do is interesting. My biggest gripe for now has to do with the new ‘auto-fire’ control scheme. As the vid reveals, you no longer have to press a button to fire your gun- just move the crosshair into a zombie, and if a deadite is in range, your gun will expel firepower like a Colonial Marine Smartgun.
On the one hand, this kinda takes away a measure of control I enjoy- I loved being able to leisurely aim and pick off zombie body parts, or at least hit them where I want, when I want. That being taken away irks me, I will not lie.

On a practical side, this auto-fire system I guess is more suitable to a running battle sort of game, where you have to keep moving and stay one step ahead of the slavering, nigh-unstoppable hordes. Also, I assume you no longer have to worry about ammunition much- I don’t think you have limitless ammo, but enemies seem to drop gear with great abundance.

That said, I am still pretty excited. I wanna see the infusion of friendly NPCs to interact with (though I have no illusions about them having any AI more than being just scripted companions), new zombies to fight and anything new to offer. Anyone interested should check out AppSpy’s vid preview above. Just two more days, and we’ll have gorgeous undead killing fun again for the DL.

Doomsday Game Prepper: The Lone Gamer’s Top Ten Games For Apocalypse 2012

Posted in Fighting Games, Game Advertising, Game-related Events, Gaming, iGaming, mods, My Stuff, Open World Games, PC Gaming, PS3, RPGs, Shooters, Videogame Comedy on December 14th, 2012 by thelonegamer

Hey everyone! We’ve all got just about a week to go before society and life as we know it vanishes on the December 21. How’s it going to happen? Meteor? Zombie Plague? Alien Invasion? Mega Tsunami? For all we know, when we open the window or door on the 21st, all we’ll see is an abyss of darkness, or a ravaged, blood-drenched wasteland. So the best thing to do while we have time is prep- and not just with silly stuff like canned beans or tracer round ammo, but vital stuff that will keep you SANE… GAMES, man!

Oh, of course when the apocalypse arrives, no more new games, since every game company will either be dust in the wind or fighting to save their own lives instead of doing something vital, like working. So before the End of All Things, make sure your Last Hidey-Hole comes with a cache of your favorite games- they’ll most surely keep you sane, and you’ll be playing them till your last dying breath. Here’s my list of games to die with come the Big Finale…

The Elder Scrolls V Skyrim (PC) What’s the perfect game to play at the end of the world? One that puts you into another world to live in! Bethesda’s best-selling RPG has a gazillion things to do and technically never ends, so you can play it forever (or until you die, which will probably come first). I recommend a ton of great mods to make this awesome game ten times for awesome. Heck, who cares if the outside world is crumbling when you’re searching for that last Stone of Barenziah? Or a supply of clay?

Tekken 6 (PS3) Of all the canon Tekkens, I find that this is still my favorite. The roster is nice and huge, the animation and gameplay a level best for the series at this point. Plus the home version has tons and TONS of content- yes I am one gamer who appreciates and loves the Scenario Campaign mode. Tekken Tag 2 has just as much, if not more stuffings, but it’s a non-canon, Tag-play fighter- for good, classic one-on-one Tekken action with all the trimmings, this is the Tekken I’ll be found gripping with in my cold, dead hands.

Super Streetfighter IV Arcade Edition (PC) I really want the World Warriors to be with me at the end of the world, and this version is arguably the best you can get for good times the biggest SF roster ever. I recommend installing sexy costume mods make this hot fighter even hotter and really, doing Hadokens and Shoryukens never gets old. Nor does seeing Cammy in a bikini doing Frankensteiners.

Tekken Tag Tournament 2 (PS3) In sheer content, you can technically play this game forever- just the possibilities of character combinations you can have boggle the mind. Plus my butterfingers will ensure I’ll be trying to master the Tag Assault combos for a long, long time. Well, at least until the fuel for my Game Sanctum generators run out. Well, I have a waterwheel generator and an underground river, so technically that won’t ever happen.

Plants VS Zombies (iPad/PC) Why this? Because it’s fun, cheery and funny, as well as something you can play for a long, long time. Just unlock Survival Endless and you’ll have something to stare at till your perfect Doom Shroom defense crumbles… probably at the same time the real zombies bust through the bunker doors, but by then you’ll be ready for the end.

Virtua Fighter 5 Final Showdown (PS3) This finishes my three beat ‘em ups on my list- VF5FS is the best AND latest version of the VF series you can get for the home, and this is pretty much complete including all the customizations from the arcade. Oh, and they say it takes years to just master Akira’s Stun Palm of Doom… I guess I’ll soon find the time to put that to the test.

Far Cry 3 (PC) There are literally hundreds of shooters around, so why pick this one? Aside from being new and fresh and pretty awesome with its open world setting, Far Cry 3 has a delicious theme of Insanity running through it, which is nicely visualized in game by characters like its maniacal villain, Vaas Montenegro. Once the end is near, you’ll probably be batshit crazy yourself and talking to the game as you’re playing it.

Diablo 2 (PC) Forget that crap with the ‘III’ at the end… THIS is where it is at, still the best dungeon crawler of all time. This is a game you can truly play for a long time, to perfect your killing technique and to just upgrade your armor, skills and weapons that bit stronger. Too bad you can’t bring that upgraded mega-saber into real life…

Civilization V (PC) There are great RTS and Strategy games out there, but I guess one perfect one to have at the end of the world is one which lets you start things over, and see where mankind could have gone to prevent the Cataclysm. Then your saved game would be used by later survivors to rebuild… isn’t that nice?

Dead or Alive Extreme 2 (Xbox360) Because even if the sun has been blotted out by Armageddon, nothing brightens up the day more than a hot bikini babe poledancing.

So what’s your list of Doomsday Gaming? Honestly though, I have a large cache of stuff to play on the 21st, but we’ll see. I do sincerely hope we’ll move on past 2012 and see a Tekken 7 or an Elder Scrolls VI someday. Keep your fingers crossed that we’ll all be gaming (and I’ll be blogging) well into the next decade. Keep safe, everyone!

Far Cry 3 First Day Impressions

Posted in Action Adventure, Far Cry 3, Game Advertising, Game-related Events, Gaming, Open World Games, PS3, Shooters on December 4th, 2012 by thelonegamer

Far Cry 3′s Vaas Montenegro in a pensive moment.

Anyone who has read this blog for a bit will probably know that I’m not the biggest shooter fan. I’m more of a fighting game freak, and quite a bit of an RPG nut. But then, that’s the funny thing about Ubisoft’s latest, Far Cry 3. It’s a superior first person, lone wolf adventure that strikes quite a few chords in this Lone Gamer’s heart.

For starters, I do kinda identify with the in-game hero, AKA Jason Brody- promising college boy, athlete and a bit of a slacker who finds himself in a desperate battle to save his friends and younger brother from a horrible fate- being sold off into slavery by modern-day pirates. Jason starts off as the unprepared wet-behind-the-ears guy to his older brother Grant, who seems at the start pretty much made for this kind of situation. But it doesn’t take long for things to spiral into madness leaving Jason firmly in spotlight. I find the way you elevate Jason from a quivering wreck in the prologue to a hardened, badass warrior to be pretty satisfying and empowering.

Secondly, the Rook Islands, where the adventure takes place, is an awesome open world playground that is a joy to explore and frolic in. Perhaps a bit too joyful I think- how can Jason keep himself troubled over rescuing his friends when he can just spend hours leisurely hunting the wildlife, driving the countryside in various free vehicles or best of all, practice the fine art of killing on an army of utterly despicable bad guys? Well, to his credit, hunting animals is the only way to fashion vital equipment like holsters that will allow you to carry a whole arsenal into battle, ammo and medicines you’ll mix up yourself.

And then there’s the cast of troublemakers you’ll encounter in your time on Rook- from the eerily likable but totally demented Vaas to the chummy Dennis, characters are wonderfully expressive and animated- you’ll be hard put to find a more menacing yet fascinating off-kilter menagerie of villains and allies to tussle with. Granted, I’d probably put a bullet into each of their skulls but I’ll remember these buggers fondly.

I’ve so far been enjoying my time playing FC3- even if I’ve been dying a LOT. Animals are particularly dangerous, and it’s far too easy to just walk into a mob of bloodthirsty thugs when you’re just enjoying the sights. But slowly and surely, I’m building Jason’s skills and racking up those kills. I certainly haven’t had this much fun with a shooter in a while. I’ll see about a full review once I’ve given this its due time.

Now if you’ll excuse me- I gotta hunt me some sharks.

It’s More FPS Fun in the Philippines!

Posted in Game-related Events, Gaming, PC Gaming, PS3, Shooters, Xbox360 on October 25th, 2012 by thelonegamer

Fast Tube by Casper

Terrorists, bullets, RPGs… it’s a party!

I guess it will always be part of me being a Filipino that anything Pinoy that shows up in international media will always get me excited. I’m no boxing fan, but it’s great for me that Manny Pacquiao is immortalized in videogame form, and that Manila Bay has become a venue for Iron-fisted brawling in Tekken Tag Tournament 2. However, it’s a bit of a dubious honor for the Philippines to somewhat regularly show up in shooters as a venue for firefights and flashpoints, but heck- it’s really just a game anyway and shooters can happen anywhere.

Anyway, Isabela City is the stage featured in the new military FPS, Medal of Honor: Warfighter from EA. Isabela is a real place, in fact the capital of the province of Basilan, which is, in reality, a bit of a hotspot with frequent engagments between the military and armed secessionist groups backed by Al Qaeda. So I guess it’s not that big a stretch to have some action there.

I actually find it a bit exciting to hear Tagalog lines being shouted out by the opposition the player meets, although I can’t discern most of the lines (I heard ‘We must find the traitors!’ during Giant Bomb’s Quick Look). The visuals do capture the look of Pinoy locales- the houses, the hollow-block walls, the gaudy jeepneys, rows of palm or banana trees, low-hanging power lines and plastic monobloc chairs…

But of course, I’m pretty certain that most of the country, including Isabela, is a lot friendlier and sunnier than you’d see in the sodden battleground shown above. That said, wouldn’t it be cool to have a game set in Boracay for a change? Heheh…

Epic Sci-Fi Action in Planetside’s CGI Trailer

Posted in Action Adventure, Game to Movies, Game-related Events, Gaming, MMOs, PC Gaming, Shooters on July 26th, 2012 by thelonegamer

Fast Tube by Casper

Death is inevitable in Sony’s upcoming FPS MMO.

I’m not the biggest FPS fan, and pretty much very averse to MMOs… but man, these games tend to have freakin’ awesome CG cinematics, and Planetside 2 is no exception. The trailer follows an unnamed but brilliant soldier as he wreaks havoc on a futuristic battlefield- up until the bitter end. Not sure if this game is going to be anywhere near as awesome as this pre-rendered movie, but hell, this is 3 and a half minutes of watchtime that’s well worth seeing. Check it out!

New Resident Evil: Operation Raccoon City Trailer is a Mini Action Epic!

Posted in Fan Service, Game Advertising, Gaming, PS3, Resident Evil, Resident Evil Operation Raccoon City, Shooters, Survival Horror, Xbox360 on January 10th, 2012 by thelonegamer

Fast Tube by Casper

Five+ minutes of zombie-on-special forces action!

I have to admit, I’m really not hyped for the upcoming multiplayer shooting action of Resident Evil: Operation Raccoon City. But this new trailer- a dazzling, action-packed CG extravaganza of guns, gore, gals and gas masks- really entertained me. A bit of this has been seen before, many months ago, but now the spot is much, much longer and has tons more action. The quality and length of the Umbrella Special Forces vs Other Guys with Guns and Beasties is of very high quality, and it has everything from hot femme fatales slicing up Lickers to intense firefights to some hapless RCPD guy who may or may not be Leon Kennedy getting blown away as a by-the-way. Yeah, one of the Umbrella guys looked like a Psycho Mantis rip-off but damn, this is awesome. THIS is what I wish a CG full-length action movie would be… not that boring Degeneration stuff. Sigh…

Anyways, check out the vid. Who knows- maybe I’ll check out Raccoon City when it comes out later this year. We’ll see…

Zombie Gunship for iPhone Lets You ‘Bring the Rain’

Posted in Gaming, iGaming, iPhone, iPod Touch, Mobile Games, Shooters on July 29th, 2011 by thelonegamer

In a Zombie Apocalypse, you’ve got the best seat in the house.

Remember one of the coolest parts of the first Bayformers movie? The part where Lennox (Josh Duhamel) and his crew are being attacked by Scorponok in the desert village, and after some silliness (“LEFT CHEEK! LEFT CHEEK! LEFT CHEEK!) they manage to call in this awesome aerial gun platform which blows the Decepticon to kingdom come. Well, actually I think about 80 percent of the rounds fired hit sand, and Scorp actually managed to escape sans tail, but it was still pretty cool. Well, picture a game that puts you in the seat of that awesome flying gunship, but this time the stakes are fare higher, the situation even more tense, and your need to hit with accuracy through the roof. That’s Zombie Gunship, a new game for iPhone from Limbic Software.

Set after some Pandemic unleashed hordes of slobbering undead on the world, the game throws you into the gunner’s seat of an AC-130 gunship, tasked with the role of protecting an armored bunker in the mountains from approaching zombie hordes. To do this, you’ve got a machine gun to start, and afterwards you can buy a couple of heavier guns/cannons. As killing zombies nets you money, you can use your rewards to upgrade the various aspects of your equipment, from damage radius, cooling down times and bullet speed, to extras like radar upgrades and a last resort bomb at the front of the bunker.

Complicating things a bit are some still-human soldiers making a hasty retreat to the bunker amongst the zombies, and you have to keep from hitting these poor fools by mistake. Kill two with your friendly fire and your tour of duty’s over. Let one zombie slip into the bunker tunnel, game over. There’s actually no goal, no stopping- you keep shooting and shooting till you fail. And fail you will, since after a bit the hordes grow increasingly relentless and numerous, and among the rank-and-file shamblers are giant boss zombies that take a LOT of fire to take down… try to take out these bad boys early. It’s a pretty simple but compelling game that you can easily jump into and out, and it’s fairly addictive.
The presentation seems Spartan, but it actually does resemble the similar segment in Modern Warfare for consoles, down to the deadpan delivery and commentary of your commanding officer/pilot as you shoot, score or fail. Sound effects are also simple but dead perfect. Play this with headphones in the dark for best results. It may get so tense, you may find yourself strapping on a parachute after a while.

Zombie Gunship is one of the cooler games I’ve recently gotten for my iPod Touch, and at just 99 cents, it’s a great buy for any iOS gamer. So grab it from the appstore posthaste and get ready to bring the rain.

Gameloft’s 9MM Brings the Pain to iOS!

Posted in Action Adventure, Game Advertising, Gaming, iGaming, iPad, iPhone, iPod Touch, Shooters on July 14th, 2011 by thelonegamer]

Slow-mo Shootouts, sleazy bars and mature language. Nice.

Gameloft continues to bring familiar-looking and playing titles to the iOS (and Android, actually) platform, the latest being 9MM, a run-and-gun action title reminiscent of the classic Max Payne series. You star as John ‘Loose’ Kannon (Heh), a hardcore cop who who’s relentless pursuit of druglords has put him and his team into some hot water. Now John has to take the fight to the kingpin behind it all, chasing down and interrogating fugitives, shooting it out with gangs of thugs and goons through varied locales and environments.

Aside from the high-octane action, array of firepower, large maps and dialogue rich with F-bombs, the game boasts support for Online Multiplayer (Deathmatch and Free-for-All) and a hiphop/rap soundtrack with artists like Freeway and Jake One, Beanie Sigel and Apathy.

That all said along with the teaser trailer above, perhaps the best argument for getting this game would be the vid below, which shows quite a bit of gameplay from a member of the TouchArcade forums. The game looks great, seems to play great and I’m interested. iOS shooters have been getting better and better as of late, so I’m ready to load this 17+ Shooter up on my iDevices (it’s Universal, BTW) and get some killing done. Find it on the appstore now for $6.99.

Fast Tube by Casper

Actual gameplay with lots of guns and F-bombs.