Musing About: Streetfighter V


It’s coming. It’s coming.

It seems like forever since the last, real Streetfighter sequel (that wasn’t an upgrade) came out- Streetfighter IV was released in 2008. Man, that was six years ago! Since then, we got Super Streetfighter IV, SSFIV Arcade Edition and Ultra Streetfighter IV (there’s still Ultra Streetfighter IV PS4 Edition coming, which may get a special subtitle eventually). But thankfully, this extended period of IV is over (even if it was pretty awesome. V is coming. Streetfighter V. Recognize!

First off; The Trailer. Short but sweet. I am particularly liking that they elected to have Chun-Li in the fight instead of having Ken face off with Ryu (which was the case in IV). To be honest, it doesn’t look like a huge leap from SFIV- there’s a tinge of it still there, although the models do look more ‘mature’, less cartoony and chunky. Still, the trademark Capcom/SF physicality is there- both males and females are buff and muscled- while still pleasantly feminine, Chun-Li definitely looks like a martial artist that can kick your ass. It’s still fancifully proportioned, but I was never expecting it to look something like VF or Tekken in terms of realistic models.

The flashy new effects- liking it. I am digging the Water swirls around Chun, and the Electricity around Ryu. Will every fighter have a certain element or energy signature for powering up? I expect Bison would be Darkness and Shadow. Some characters would be Wind, Fire and such- the Avatar The Last Airbender and Legend of Korra fan in me is beaming.

Can’t say I am incredibly well-versed in game mechanics, but I do love the extended combo potentials, the breaking into new areas, the guard-breaks. But as always, I just hope they pay more attention to character animations and detail. I hope they learn a bit from Guilty Gear Xrd in terms of dynamic camera angles for Supers/Ultras or whatever Ultimate techniques will be called this time (Victory Blows?). I would like to see something cool and different with Win or Lose screens, and with cutscenes and cinematics. More than any other, real-time graphics can convey a story so there’s no need for pre-rendered CG.

That it’s on PS4 is awesome- the prospects of it looking all that it can be since it is being done wholesale domestically on Sony’s machine guarantees perfection. I am hoping for more trimmings- a FULL roster to show off everyone from Ultra back (with more fighters joining in). I want to see Character Customization please, instead of the crappy DLC costumes- that said, even if Capcom flubs that aspect again, at least there’s the PC version so we can at least hope on modders to make their masterpieces again for this game.

This is the future coming right here. I wonder how long it will take? Since it will be released on console and not arcade, here’s to it coming out sooner rather than later. Man, with Tekken 7, Mortal Kombat X, Dead or Alive 5 Last Round and conceivably Virtua Fighter 5 Version B coming in the near future, I am so glad to be a fighting game fan in this day and age. Beating people up never looked this awesome.

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