Tekken 6 Character Countdown Part 32: Lili Rochefort

Posted in Fan Service, Fighting Games, Game-related Events, Gaming, My Stuff, PS3, PSP, Tekken, Tekken 6, Xbox360 on July 27th, 2009 by thelonegamer


Emily ‘Lili’ Rochefort: Daddy’s Lethal Girl.

As a way of counting down the time to the release of Tekken 6 for the PS3 and Xbox360, I’ve decided to begin this weekly series of lengthy, character-specific articles, each one featuring one of the 40 or so competing warriors in the latest and greatest King of Iron Fist Tournament. Hopefully, by the time we finish and reach character number 40, we’ll have the console version of Tekken in our hands already.

This week’s competitor is one of the most recent additions to the Tekken roster, and is currently the youngest human fighter in the game. Since her debut in Tekken 5 Dark Resurrection, this lovely young lady has captured the hearts of many gamers, both for her dazzling beauty and her unique, graceful and extremely effective fighting style. We’re of course talking about Tekken’s Lethal Lolita, the Deadly Dancing Debutante, Lili Rochefort.

Lili Rochefort
Distinguishing Features: Long, lustrous blonde hair, always perfectly groomed and coiffed. Tall like a supermodel, and just as graceful and poised. Designer outfits. Puts the flash in flash kicks.

Strengths: Tons of versatile moves and easy-to-use, effective attacks. Great range and reach thanks to her long legs. Relentless and easily spammable Flips and Cartwheel Kicks. Fast throws.

Weaknesses: A bit slow in close quarters. Some of her more popular strings are easily recognizable and may leave her open to punishment. Has a Thing for Thick eyebrows.

Affiliation: None, but firmly anti-Zaibatsu.

Background: Some years ago, Lili Rochefort, the only daughter of an oil magnate, was the victim of a kidnapping attempt. However, the incident sparked something in the young girl, and she resisted violently against her captors, taking out one of them. Since then, Lili has been drawn to the fighting arena. In the guise of simple vacations, Lili took the family jet to travel to and participate in various martial arts competitions and tournaments all over the world.
One day, she defeated an opponent in San Francisco (many believe that this opponent was none other than Forrest Law) and acquired an invitation to the King of Iron Fist Tournament 5. Realizing that the Mishima Zaibatsu was holding the competition, Lili decided to join with the intention of pleasing her father by dealing a blow to the Zaibatsu (little did she know that the Zaibatsu was in fact a partner to her father’s company).
However, Lili was later crushed by Asuka Kazama, and sent home in defeat. Even worse, her father learned of her activities and subsequently grounded her, preventing her from getting her revenge on Asuka.

Later, when the Mishima Zaibatsu began it’s militarization, the Tekken Force enacted a hostile takeover of Rochefort Enterprises’ oil fields. Lili’s father, trying his best to resolve this new development, collapsed from overwork. Distressed, Lili thought about how she could help her father. When she later learned of the upcoming King of Iron Fist Tournament 6, Lili immediately decided to join in order to win back her father’s oil fields from the Mishima Zaibatsu.

Character Analysis: Lili, Lili, LILI! Tekken 5 Dark Resurrection truly gave us an exceptional newcomer in the beautiful and deadly Miss Rochefort. In just a short time Lili’s good looks as well as her very effective fighting style won her tons of fans, and many immediately proclaimed her the hottest and cutest babe in Tekken. Detractors though of course cited her being a fan service magnet (and surely, Lili seem to be the developers’ outlet for Loli and Panchira fetishes), and her fighting style being totally unrealistic. But really, in a world with winged devils, animated mannequins, battle-robots and fighting fauna, would a teenage heiress moonlighting as a streetfighter be any less possible?

Lili’s fighting style is characterized by many dance and gymnastic maneuvers- cartwheels, spins, tumbles and pirouettes. I surmise that it is mostly a self-learned, self-developed and innate style created by Lili herself, since I am pretty certain her father would never allow her to even practice any sort of formal martial arts training. We can only assume that Lili may be some sort of fighting prodigy, a martial arts genius whose latent talent was manifested by the traumatic kidnapping attempt. In any case, as improbable as it may be in reality, Lili’s techniques are among the most graceful, fluid and entertaining to watch (and infuriating to fight against) in the game.

Lili is very similar to Streetfighter’s Karin Kanzuki- both are blonde, both rich heiresses who travel with a butler or attendant in tow and both have a rival in Japan. Certainly both are also proud and headstrong, but while Karin is more vocal and arrogant, Lili seems more reserved and quietly confident.
Lili’s story seems so far very personal and a bit distant from the central plot, however her rivalry with Asuka Kazama is easily one of the more interesting and exciting matchups to look out for in the game. Both fan faves, both hot babes, one hell of a catfight is sure to break out. The only sure winner? Gamers, of course!

What lies in the future for Miss Lili? As the youngest babe in Tekken, Lili is sure to be around for the future thanks to her great popularity. I am secretly hoping her storyline develops more with her rivalry with Asuka- we’ve already seen two rivals become friends in King and Marduk… how about an unbeatable girl team forming once Tekken 6 is all said and done? Asuka X Lili? Mmmmm…

Stay tuned next week and we delve into another fighter’s story!

Tekken 6 is set for release on PS3, Xbox360 and PSP this October 2009.

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Tekken 6 Character Countdown Part 31: Asuka Kazama

Posted in Fan Service, Fighting Games, Game-related Events, Gaming, My Stuff, PS3, Tekken, Tekken 6, Xbox360 on July 20th, 2009 by thelonegamer


Asuka’s ready to save the world… via knockout!

As a way of counting down the time to the release of Tekken 6 for the PS3 and Xbox360, I’ve decided to begin this weekly series of lengthy, character-specific articles, each one featuring one of the 40 or so competing warriors in the latest and greatest King of Iron Fist Tournament. Hopefully, by the time we finish and reach character number 40, we’ll have the console version of Tekken in our hands already.

Part 31 brings us to a relative newcomer to the Tekken roster. This young combatant has been given quite a burden on her slender shoulders- the responsibility of taking over the slot of a very popular fighter. But despite some overly-attached fans being pretty vocal against her, this scrappy young lady has so far proven incredibly popular and is a unique and formidable fighter in her own right. We’re talking about the current representative of Kazama-Ryu Style Martial Arts, Asuka Kazama.

Just as an aside- her name’s correct pronunciation is As-kah (silent ‘u’), not Ah-sue-Kah…

Asuka Kazama
Distinguishing Features: Gorgeous Japanese teenager, although too athletic to be an Idol. Wardrobe that alternates between trendy Tokyo street fashion and traditional Japanese costumes and martial arts gear. Heavy Kansai accent (Western drawl in Japan?).

Strengths: Master of the very strong Kazama-style Martial Arts that consists of fast high-low attacks and highly-effective and easy-to-use counters. Extremely strong inner force. Often underestimated for her good looks.

Weaknesses: Her style is one of the most familiar in the series, so expert opponents can often predict her more common attack combos and strings. Abusing counters can lead to total disaster. So far unaware of her true role and potential.

Affiliation: None, although her goal is clearly anti-Zaibatsu, focusing solely on taking out her now-evil cousin, Jin Kazama.

Background: Ever since she was a child, Asuka had been taught the Kazama Style of Martial Arts by her father. She grew up with a strong sense of justice, and eventually came to be known as a ‘nosy kid’ who likes to meddle in other people’s problems. Asuka became something of a vigilante in her neigborhood, often taking care of things usually ‘by knockout’.
One day, she came home to find her father’s dojo in a shambles, and the many students distraught. Her father had been taken to the hospital with severe injuries. From Hong Kong INTERPOL detective Lei Wulong she learned that the Kenpo fighter Feng Wei had done the damage. Finding out that Feng would be competing in the King of Iron Fist Tournament 5, she set out to join the fight to avenge her father.

Unfortunately while Asuka fought and won several matches (including a victory over Lili Rochefort), her main quarry was nowhere to be found. Disappointed, she returned home to resume her normal everyday life. But her carefree days were not meant to last.

Some time later the Mishima Zaibatsu declared war on the rest of the world. As chaos spread throughout the globe, Asuka learned that the cause of all this trouble- Jin Kazama- was her relative. When she found out about the upcoming Tekken 6 tournament, she immediately joined, intending to bring her now-evil cousin to justice.

Character Analysis: ASUKA!!! Well, what can I say? A lot, actually, since Asuka is my Main Fighter in Tekken 6.
Kazama-style Martial Arts has always been a very powerful force in Tekken, ever since Jun Kazama in Tekken 2. Asuka not only has Jun’s attacks but has greatly increased the repertoire with tons more moves including a lot of much-needed offense. Furthermore, Asuka’s counters are perhaps the easiest to use (and easiest to abuse) in the game and can often turn the tide in a pinch. Asuka isn’t among the strongest fighters in the roster, but she can kick ass pretty handily with her new bread-and-butter moves and combos. Among the female fighters her style is very direct and efficient as opposed to being graceful and quick, but she still looks great in action.

Asuka as a character is pretty awesome- she represents the Martial Arts Tomboy archetype (Hitomi in DOA, Makoto and even Ibuki from SF3) and is a girl born in a boy’s role. It is refreshing to note that while she’s still very feminine, her intros and win poses are never girly. Some, particularly Jun fans, note that her brash and confident personality is a negative, which I highly disagree with. I love that Asuka is a very independent, strong-willed and proud fighter, and having sex appeal certainly does not hurt at all. Aside from all that, she has her funny and comedic sides, making her a very entertaining and whole heroine to follow.

Of course she hasn’t reached her true potential yet- her humorous (and non-canon, I assume) ending in Tekken 5 was testament to this. However with her more serious goal and storyline in Tekken 6, I am hoping that she figures a lot more into the series’ canon and has a role in taking down the evil that has apparently taken hold of Jin Kazama- as the current descendant of the pure ‘female’ side of Kazama-Ryu, we can expect no less of Asuka.

What lies in the future for Asuka? She’s still got a lot to learn- truly, we still do not know if she’s fully aware of her powers, or if she sees her role to defend the world against the Devil Gene. But then, she’s still quite young, and her present hot-headed enthusiasm and battle-lust may eventually grow into true strength and a clear sense of duty. Asuka can only grow a lot stronger, and a lot more beautiful, in future Tekken games… and that is surely what I mean to watch out for with great anticipation.

OH, and by the way… Asuka is in this week’s Character Matchup Competition at Gametrailers, against Steve Fox. Vote for Asuka (she’s got the cooler trailer in every way) and give her a nice, well-deserved win!

Stay tuned next week as we delve into another fighter’s story!

Tekken 6 is set for release on PS3, Xbox360 and PSP this October 27, 2009.

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Famitsu of Japan: Tekken 6 Console Screens, Info and Art

Posted in Fan Service, Fighting Games, Game-related Events, Gaming, PS3, PSP, Tekken, Tekken 6, Xbox360 on July 19th, 2009 by thelonegamer


Famitsu just posted an article online showing off a bunch of screenshots from the upcoming console version of Tekken 6. The screens are from the new Scenario Campaign Mode, showing off some co-op action. As usual, the info is stuff that has been already posted before; you navigate through the world on a large-scale map, battling cannon fodder enemies before meeting up with an area boss (one of the regular Tekken roster). You can use weapons and earn money to buy items and customizations, etc. Each character apparently has a unique ending at the end of the Scenario mode.

There’s also a clear artwork of Zafina’s new extra console outfit so check it all out here.

Well, what can I say aside from DAMN I WANT THIS GAME NOWNOWNOW!!! The Scenario Campaign looks freakin’ huge and expansive, and I’m actually excited about it- mainly about what kind of story elements they’ll reveal, and just the simple fun of seeing your fave fighters double-teaming enemies. Anyway, it’s still about, man, 100 days to the game’s release. GAH!

But well, tomorrow at least will cut down our wait to a 2-digit number of days, brings another pair of character trailers and a new week of Tekken 6 manga action. Heheh… gotta love tomorrow! Later then, people.

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Tekken 6 Manga Update!

Posted in Fan Service, Fighting Games, Game-related Events, Games to Comics, Gaming, Manga, PS3, PSP, Tekken, Tekken 6, Xbox360 on July 16th, 2009 by thelonegamer

The Iron-fisted drama that is the Tekken 6 manga continues. Nina William’s daring and apparently suicidal assassination attempt on the Mishima Zaibatsu’s new CEO, Jin Kazama, is in full swing. But her mission will end in a way she never expected…

Updated daily, Tekken 6: Dark Stars Rising is our own unique take on the events and stories involving the many fighters joining the upcoming King of Iron Fist Tournament 6! Check out the action here!

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Tekken 6 Console: New Zafina Extra Costume!

Posted in Fan Service, Fighting Games, Game-related Events, Gaming, PS3, PSP, Tekken, Tekken 6, Xbox360 on July 15th, 2009 by thelonegamer


Zafina’s a dark fairy in her new exclusive console outfit.

Gamekyo just posted this juicy tidbit. A THIRD extra outfit has been revealed, this time for newcomer Zafina. The saucy ensemble appears to be composed of a butterfly bra top, hot-hot pants with a bangle belt and white go-go boots festooned with black roses. Now, I have no clue what the heck this is all about, but it looks… well… different.

The costume was designed by Mutsumi Inomata, a female designer at Namco-Bandai who also works on Namco’s Tales RPG franchise.
What can I say? Well, it kinda reminds me of Asuka’s Diceroller get-up from Tekken 5 in that it has some sort of insect and plant composing the outfit. Odd. Kinda cool.

It’s still three and a half months to release… maybe there’s… more? Anyway… check out the original article here.

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The Girls of Tekken: Lili Rochefort

Posted in Fan Service, Fighting Games, Game-related Events, Gaming, PS3, PSP, Tekken, Tekken 6, Xbox360 on July 14th, 2009 by thelonegamer


Lili loves long walks on the beach, pleasing her father and feeling opponents’ faces smash under her heels. What a girl!

You have to hand it to Namco-Bandai. Harada-san and company obviously can’t be touring around the world to hype up their game, so it’s up to everyone else to keep the marketing blitz running and giving us fans and other gamers squarely entertained with Tekken 6 stuff. Aside from the cool weekly Matchup Trailers (I’m really looking forward to next week), the official Tekken 6 site is brimming with stuff (although most of it just for US and Canada fans… bleh). One of the cool features is the Girls of Tekken. Well, it’s really just a Flickr page and the art is stuff we’ve seen before, although given some new backgrounds. But hey, it’s something!

Anyway, the first girl to be shown off is Lili Rochefort. The youngest girl in the roster, the radiantly beautiful Lili is a prim and proper lady who dazzles everyone who sees her… and lays waste to any opponents in reach of her talented legs. The lovely streetfighter is shown against her home island of Monaco, a great place for raising supermodel-esque fighting genuises, apparently.

Anyway, check out the Girls of Tekken and download the Lili poster, which is available in various sizes for all needs (except maybe for life-size blow-ups).

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Tekken 6 Character Countdown Part 30: Mokujin

Posted in Fan Service, Fighting Games, Game-related Events, Gaming, My Stuff, PS3, PSP, Tekken, Tekken 6, Xbox360 on July 12th, 2009 by thelonegamer


Mokujin. Not a Fighter for Dummies.

As a way of counting down the time to the release of Tekken 6 for the PS3 and Xbox360, I’ve decided to begin this weekly series of lengthy, character-specific articles, each one featuring one of the 40 or so competing warriors in the latest and greatest King of Iron Fist Tournament. Hopefully, by the time we finish and reach character number 40, we’ll have the console version of Tekken in our hands already.

Number 30! We’re three quarters of the way to finishing off the standing roster of Tekken 6 playable fighters. Will we have our Tekken 6 console version by the end of this? We’ll see. Still a ways to go, but time moves fast, people.

The fighter in the spotlight is yet again, another one of the lineup’s oddballs, and a fine example of the Tekken developers’ wacky sense of humor and weird imagination. Another non-human participant in the King of Iron Fist Tournament, this individual is the oldest being to join the fray, even making old Heihachi or even ancient Wang look like teenagers. He/She/It is the game’s master of mimicry, the Wooden Wonder, Mokujin.

Mokujin
Distinguishing Features: He’s a walking, wooden training dummy.

Strengths: Hard-headed. Hard-bodied. Okay, he’s about as strong as the fighter’s skill he takes on, so this value varies.

Weaknesses: Woodpeckers and termites. Bark worse than his… Hmm. Anyway, again, Mokujin takes the weaknesses of the fighter he mimics in any particular round.

Affiliation: No known or direct affiliations save for his interactions with other non-human characters such as Roger Jr., but is generally known to be benign and good-aligned. This places him squarely against Jin Kazama and the Mishima Zaibatsu.

Background: A wooden training dummy carved from a 2,000-year old tree, Mokujin has, since Tekken 3, appeared in the Tekken Tournaments, coming to life whenever a great evil or threat to the world emerges, seeking to aid those fighting against these grave dangers.

As the King of Iron Fist Tournament 6 is announced, evil forces are gathering as Jin Kazama and Kazuya Mishima prepare to meet in battle. Once again, Mokujin is animated and fighting for good in the upcoming battle…

Character Analysis: Mokujin is, simply put, a character I almost never pick- perhaps once or twice in the consoles to check out his story. But in arcades? Never. You only pick this Mimic to show off your singular prowess and knowledge of every fighter in the roster… either that or you just didn’t know any better, or he was chosen at random. Using a fighter who changes styles every round is obviously not for Tekken 6 dummies.

As for his story, the idea of a wooden dummy animated by the powers of good is pretty cool… although wild like nothing else, even in a world where bears and kangaroos fighting alongside humans against demonic entities is a common sight. Unfortunately Mokujin’s storyline has never been really too serious, mostly played up for comic relief. At best, he may be seen as a character who engages ‘good’ fighters to train them for the coming battle with the real baddies. At worst, you may wonder if he actually exists in the canon storyline at all.

Still that doesn’t mean that Mokujin doesn’t have he/she/it’s charms. Seeing Mokujin reminds me of an old Jackie Chan movie entitled the Shaolin Wooden Men. I wonder if the devs watched this a bit too much back when they were putting together Tekken 3? Heheh…

What lies in the future for Tekken’s Wooden Fighter? Mokujin’s been around for a long time in Tekken, and unlike Combot or Unknown, he’ll probably be around for as long as the series continues. Perhaps for another 2,000 years..?

Stay tuned next week as we delve into another fighter’s story!

Tekken 6 is set for release on PS3, Xbox360 and PSP this October 2009.

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Tekken 6 Manga Update!

Posted in Fan Service, Fighting Games, Game-related Events, Games to Comics, Gaming, Manga, My Stuff, PS3, PSP, Tekken, Tekken 6, Xbox360 on July 8th, 2009 by thelonegamer

The Iron-fisted drama that is the Tekken 6 manga continues. As Jin Kazama prepares a major Tekken Force operation at the Russian border, the beautiful and deadly assassin, Nina Williams, infiltrates the Zaibatsu base with the new CEO in her sights.
Updated daily, Tekken 6: Dark Stars Rising is our own unique take on the events and stories involving the many fighters joining the upcoming King of Iron Fist Tournament 6! Check out the action here!

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Tekken 6 Matchups Part 3: Christie vs Anna

Posted in Fan Service, Fighting Games, Game-related Events, Gaming, PS3, PSP, Tekken, Tekken 6, Xbox360 on July 6th, 2009 by thelonegamer

Yep, it’s that time of the week again. Gametrailers has just released the third pair of competing character trailers. This week, it’s Capoeira Student Christie Monteiro versus Irish Assassin Anna Williams.


Christie’s kick-dancing her way to our hearts…


Anna’s Assassination Arts brings the pain like no other.

Hot Tekken babes face off this week! Well I have to say the winner is easily Christie, with her cool and sexy flips and kicks looking far more impressive and cool than Anna’s fickle slaps and swipes. If you’re in the US or Canada, vote by sharing these vids to unlock cool content on the official Tekken 6 website. View or download hi-res versions of the trailers here.

Tekken 6 is set for release on PS3, Xbox360 and PSP this October 2009.

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Musing about Tekken 6 PSP

Posted in Fighting Games, Game-related Events, Gaming, PSP, Tekken, Tekken 6 on July 1st, 2009 by thelonegamer


The PSP Tekken 6 is looking rougher, but not necessarily tougher, than the biggie home versions…

Some screens of the PSP version of Tekken 6 came out recently, and they look… well… they don’t look as good as the PS3 and Xbox360 screens. But of course, that’s a given. The screens so far seem to at least adequately approximate the look of T6, but of course the character models have more jagged edges, lack the fine details and lifelike textures, colors and lighting are a bit more ‘videogamey’ and closer to the previous Tekken Dark Resurrection and earlier Tekken games.

I’m actually thinking that while Namco-Bandai’s Project Tekken will do all they can, this will probably end up like a souped-up, chock-to-the-rafters, updated with Tekken 6 moves and B! system version of DR, with gobs better customization. But if the PSP game can maintain the rock-solid 60fps frame rate, I’ll be amazed. Anyway, if it plays and feels like the big screen versions, it will certainly be the best fighting game you can pack into a portable, ever.

Also, will this monster fit on a UMD? Or will it be distributed as a download title? Methinks that it would be a pretty awesome package to have the upcoming PSP GO come with Tekken 6 already installed out of the box.

Anyway… according to the site QJ.Net, the PSP version is due out shortly after the PS3 and Xbox360 versions, on November 3. Not that long to wait, I guess, if this is accurate. More on this as we get it.

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